Jerry the level 7 Cornac Bulwark by LR35902

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity14 (base 12)
Constitution17 (base 17)
Magic12 (base 10)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life235/235
Stamina90/90
Healing Factor1
Regeneration3.6675469764853

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)35.275336916221 (73.452380952381%)
Defense23
Ranged Defense25
Fatigue19
Physical Save15
Spell Save8
Mental Save8

Defense: Immunities

Stun Resistance57%
Instadeath Resistance100%
Knockback Resistance57%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You have no more regeneration infusion of the psychic (heal 128 over 5 turns).

Jerry quaffs the
Blood of Life!
You feel the Blood of Life rushing through your veins.
You have no more
Blood of Life.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Jerry deactivates Shield Wall.