Evarg the level 7 Higher Necromancer by Konstantin Fischer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp7 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic39 (base 30)
Willpower14 (base 13)
Cunning17 (base 17)

Resources

Life3/3
Mana162/162
Soul10/11
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage15
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance9%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+8%
Light+10%
Temporal+8%
Lightning+10%
All0%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save30
Mental Save10

Defense: Resistances

Temporal+ 14%( 70%)
Darkness+ 20%( 70%)
Light+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

You gain 7.57 gold from the transmogrification of
iron torque of psionic shield 'Cuthomnir' [power 25] (25 cooldown).
You gain 0.90 gold from the transmogrification of
acidic iron shield of cold resistance (+16%) (0 def, 2 armour, 20 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.35 gold from the transmogrification of
balanced iron waraxe (12-16 power, 2 apr).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.