Ogre the level 13 Cornac Brawler by mogetan15

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp13 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 13)
Dexterity42 (base 37)
Constitution25 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning36 (base 28)

Resources

Life500/500
Stamina151/151
Healing Factor1.3445178243369
Regeneration12.436789875116

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth28.894014938291
See Invisible28.894014938291

Offense: Barehand

Damage46
Accuracy42
Crit Chance11%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+3%
Temporal+3%
Cold+3%
Lightning+3%
Fire+5%
All0%

Offense: Damage Penetration

Fire+15%
Darkness+10%

Defense: Base

Armour (hardiness)11.5 (43.579428603723%)
Defense27
Ranged Defense27
Fatigue15
Physical Save25
Spell Save19
Mental Save19

Defense: Resistances

Physical+ 9%( 70%)
Acid+ 6%( 70%)
Light+ 9%( 70%)
Temporal+ 9%( 70%)
Mind+ 14%( 70%)
Arcane+ 8%( 70%)
Fire+ 13%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance40%
Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Pugilism1.30
2/5
2/5
4/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
1/5
0/5
0/5
Technique / Unarmed discipline1.30
4/5
1/5
1/5
1/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
4/5
1/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
2/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
failed
done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Ogre the Cornac Brawler level 13
7th Flare 122nd year of Ascendancy at 01:29
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Ogre the Cornac Brawler level 10
6th Mirth 122nd year of Ascendancy at 03:18
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Ogre the Cornac Brawler level 10
9th Mirth 122nd year of Ascendancy at 11:44
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Ogre the Cornac Brawler level 13
7th Dusk 122nd year of Ascendancy at 23:28
see stats

Log

Xaniwyn the gloomy treant uses Metalstar.
Poison from Xaniwyn the gloomy treant hits
Ogre for (9 flat reduction), 98 nature (98 total damage).
Bleeding from Xaniwyn the gloomy treant hits
Ogre for (9 flat reduction), 24 physical (24 total damage).

Ogre uses
Infusion: Wild.
Ogre stops bleeding.

Ogre is cured!

Ogre lessens the pain.

Xaniwyn the gloomy treant uses
Blindside.
Melee retaliation hits Xaniwyn the gloomy treant for
(2 absorbed), 0 cold, (2 absorbed), 0 fire, (3 absorbed), 0 darkness, (2 absorbed), 0 cold, 0 fire, (3 absorbed), 0 darkness (0 total damage).
Xaniwyn the gloomy treant hits Ogre for (9 flat reduction), 17 nature, (9 flat reduction), 19 nature (37 total damage).
Ogre the level 13 cornac brawler was naturalised to death by Xaniwyn the gloomy treant on level 1 of Heart of the Gloom.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xaniwyn the gloomy treant killed Ogre!
Saving game...

Saving done.

Resting starts...

Talent Double Strike is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Open Palm Block is ready to use.
Talent Rush is ready to use.
Talent Infusion: Healing is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Vitality is ready to use.
Talent Striking Stance is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).