Areletha the level 9 Vampire Archmage by Mimshu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceVampire
ClassArchmage
Level / Exp9 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity17 (base 10)
Constitution21 (base 14)
Magic42 (base 33)
Willpower31 (base 18)
Cunning22 (base 11)

Resources

Life-10/189
Mana261/261
Healing Factor1.086387434555
Regeneration0.27159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3

Offense: Mainhand

Damage18
Accuracy11
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance12%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+15%
Lightning+10%

Offense: Damage Penetration

Blight+5%
Nature+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save25
Mental Save18

Defense: Resistances

Darkness+ 21%( 70%)
Light -9%( 70%)
Nature+ 25%( 70%)
Cold+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
0/5
0/5
0/5
Undead / Vampire1.00
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
active

Equipment

On feet
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Areletha picks up (d.): 76
alchemist agate.
Areletha picks up (c.):
pair of rough leather boots 'Uladravor' (0 def, 1 armour).

Areletha picks up (d.):
thaloren rough leather cap of knowledge (0 def, 1 armour).

An alarm rings!

Something misses
Areletha.
Bandit uses Infusion: Regeneration.

Bandit starts regenerating health quickly.

Bandit deactivates Stealth.

Rogue deactivates Stealth.

Rogue misses Areletha.
Something hits
Areletha for 8 physical, 5 temporal (13 total damage).
Rogue hits Areletha for 12 physical, 4 acid (16 total damage).
Areletha hits Something for 4 darkness, 12 nature (16 total damage).
Areletha hits Rogue for 4 darkness, 14 nature (18 total damage).
Areletha hits Something for 4 darkness, 14 nature, 4 darkness, 14 nature (36 total damage).
Something hits
Areletha for 21 physical, 4 mind, 10 physical (35 total damage).
Something performs a melee critical strike against Areletha!
Something hits
Areletha for 43 physical, 4 lightning, 11 physical (58 total damage).
Areletha hits Something for 4 darkness, 14 nature, 4 darkness, 14 nature (36 total damage).

Thief slows down.

Bandit lord misses Areletha.
Bandit lord performs a melee critical strike against Areletha!
Areletha resists the mind attack!

Saving game...