Cerdeine the level 6 Higher Berserker by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBerserker
Level / Exp6 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 29)
Dexterity12 (base 11)
Constitution17 (base 17)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life232/232
Stamina98/98
Healing Factor1.0561497326203
Regeneration0.26403743315508

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage44
Accuracy26
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue5
Physical Save20
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
3/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
active

Equipment

Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.43 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16.5-24.75 power, 1 apr).
You gain 0.91 gold from the transmogrification of
flaming iron dagger (10-13 power, 5 apr).
You gain 1.09 gold from the transmogrification of
acidic iron dagger of massacre (15.5-20.15 power, 5 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Cerdeine deactivates Berserker Rage.