Oskebe the level 5 Yeek Possessor by Dr.Cthulhu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassPossessor
Level / Exp5 / 74%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity10 (base 12)
Constitution6 (base 10)
Magic10 (base 10)
Willpower32 (base 26)
Cunning16 (base 12)

Resources

Life86/87
Psi153/162
Healing Factor0.95754358934071
Regeneration0.23938589733518

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy23
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower31
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+11%
Fire0%
Cold0%

Defense: Base

Armour (hardiness)6 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save12
Spell Save25
Mental Save16

Defense: Resistances

Acid+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
5/5
2/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Race / Yeek1.00
5/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Resting starts...
You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.66 gold from the transmogrification of
iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.45 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 12 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of lightning resistance (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 14-17 power, 1 apr).
You gain 2.85 gold from the transmogrification of
high-capacity pouch of iron shots of vileness (52/52, 14-17 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Irkkk (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Oskebe uses
Assume Form.
Oskebe deactivates
Kinetic Shield.

Talent Assume Form is ready to use.