
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.4 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 24 / 90% |
| Size | medium |
| Lifes / Deaths | Killed by Spacial Disturbance at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:26 / 63Killed by The Shade at level 9 on the 8th Mirth 122nd year of Ascendancy at 06:09 Killed by The Shade at level 9 on the 8th Mirth 122nd year of Ascendancy at 06:34 Killed by Horned Horror at level 10 on the 1st Flare 122nd year of Ascendancy at 05:04 Killed by thief at level 11 on the 1st Flare 122nd year of Ascendancy at 19:21 Killed by war hound at level 13 on the 36th Dusk 122nd year of Ascendancy at 01:58 Killed by ritch flamespitter at level 13 on the 36th Dusk 122nd year of Ascendancy at 02:11 Killed by stone golem at level 13 on the 36th Dusk 122nd year of Ascendancy at 02:18 Killed by snow giant boulder thrower at level 14 on the 40th Dusk 122nd year of Ascendancy at 00:51 Killed by snow giant thunderer at level 14 on the 40th Dusk 122nd year of Ascendancy at 01:06 Killed by snow giant boulder thrower at level 14 on the 40th Dusk 122nd year of Ascendancy at 01:56 Killed by Grektim the halfling at level 18 on the 16th Haze 122nd year of Ascendancy at 21:36 Killed by orc archer at level 18 on the 65th Haze 122nd year of Ascendancy at 08:49 Killed by Adaletta the bone giant at level 18 on the 2nd Decay 122nd year of Ascendancy at 14:45 Killed by Adaletta the bone giant at level 18 on the 2nd Decay 122nd year of Ascendancy at 15:26 Killed by armoured skeleton warrior at level 19 on the 9th Decay 122nd year of Ascendancy at 14:17 Killed by Borfast the Broken at level 19 on the 9th Decay 122nd year of Ascendancy at 18:26 Killed by Borfast the Broken at level 19 on the 9th Decay 122nd year of Ascendancy at 23:48 Killed by Borfast the Broken at level 20 on the 10th Decay 122nd year of Ascendancy at 00:58 Killed by Borfast the Broken at level 20 on the 10th Decay 122nd year of Ascendancy at 01:08 Killed by Xandros Utak at level 20 on the 10th Decay 122nd year of Ascendancy at 01:15 Killed by ghoulking at level 20 on the 10th Decay 122nd year of Ascendancy at 12:23 Killed by Aletta Soultorn at level 20 on the 1st Wintertide 123rd year of Ascendancy at 23:27 Killed by poison spore at level 22 on the 7th Allure 123rd year of Ascendancy at 10:47 Killed by skeleton warrior at level 22 on the 7th Allure 123rd year of Ascendancy at 11:25 Killed by poison spore at level 22 on the 7th Allure 123rd year of Ascendancy at 12:36 Killed by armoured skeleton warrior at level 22 on the 7th Allure 123rd year of Ascendancy at 15:58 Killed by elven cultist at level 23 on the 14th Pyre 123rd year of Ascendancy at 07:52 Killed by elven cultist at level 23 on the 14th Pyre 123rd year of Ascendancy at 19:36 Killed by Grand Corruptor at level 23 on the 15th Pyre 123rd year of Ascendancy at 20:52 Killed by Grand Corruptor at level 23 on the 15th Pyre 123rd year of Ascendancy at 21:07 Killed by Grand Corruptor at level 23 on the 15th Pyre 123rd year of Ascendancy at 21:21 Killed by ziguranth wyrmic at level 23 on the 15th Pyre 123rd year of Ascendancy at 21:33 Killed by elven mage at level 23 on the 15th Pyre 123rd year of Ascendancy at 22:24 Killed by giant spider at level 23 on the 15th Pyre 123rd year of Ascendancy at 22:36 Killed by war hound at level 24 on the 16th Pyre 123rd year of Ascendancy at 00:19 Killed by giant spider at level 24 on the 16th Pyre 123rd year of Ascendancy at 00:30 Killed by ziguranth wyrmic at level 24 on the 16th Pyre 123rd year of Ascendancy at 00:49 Killed by rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 05:02 Killed by rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 05:12 Killed by Belera the rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 05:20 Killed by Belera the rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 05:28 Killed by rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 05:37 Killed by rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 05:45 Killed by Belera the rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 06:05 Killed by Belera the rogue at level 24 on the 17th Pyre 123rd year of Ascendancy at 06:16 Killed by ogre mauler at level 24 on the 19th Pyre 123rd year of Ascendancy at 03:39 Killed by ogre mauler at level 24 on the 19th Pyre 123rd year of Ascendancy at 03:46 Killed by ogre mauler at level 24 on the 19th Pyre 123rd year of Ascendancy at 03:56 Killed by ogre mauler at level 24 on the 19th Pyre 123rd year of Ascendancy at 04:05 Killed by elven corruptor at level 24 on the 19th Pyre 123rd year of Ascendancy at 04:17 Killed by elven corruptor at level 24 on the 19th Pyre 123rd year of Ascendancy at 04:34 Killed by elven elite warrior at level 24 on the 19th Pyre 123rd year of Ascendancy at 14:57 Killed by elven cultist at level 24 on the 19th Pyre 123rd year of Ascendancy at 23:02 Killed by Betheyavena the elven guard at level 24 on the 20th Pyre 123rd year of Ascendancy at 05:16 Killed by Betheyavena the elven guard at level 24 on the 20th Pyre 123rd year of Ascendancy at 05:33 Killed by elven mage at level 24 on the 20th Pyre 123rd year of Ascendancy at 20:52 Killed by elven blood mage at level 24 on the 20th Pyre 123rd year of Ascendancy at 23:56 Killed by elven blood mage at level 24 on the 21st Pyre 123rd year of Ascendancy at 00:10 Killed by elven blood mage at level 24 on the 21st Pyre 123rd year of Ascendancy at 03:44 Killed by elven blood mage at level 24 on the 21st Pyre 123rd year of Ascendancy at 03:52 Killed by Isluwen the giant eel at level 24 on the 58th Pyre 123rd year of Ascendancy at 12:46 Killed by boiling horror at level 24 on the 58th Pyre 123rd year of Ascendancy at 16:04 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 20 (base 10) |
| Constitution | 19 (base 19) |
| Magic | 66 (base 54) |
| Willpower | 48 (base 40) |
| Cunning | 16 (base 11) |
Resources
| Life | 400/400 |
| Mana | 451/451 |
| Psi | 138/138 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| See Stealth | 7 |
| See Invisible | 8 |
Offense: Mainhand
| Damage | 33 |
| Accuracy | 18 |
| Crit Chance | 24% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 31.206730192493 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| All | +9% |
Defense: Base
| Armour (hardiness) | 15 (30%) |
| Defense | 20.95 |
| Ranged Defense | 20.95 |
| Fatigue | 5 |
| Physical Save | 24.0375 |
| Spell Save | 40.275 |
| Mental Save | 39.6625 |
Defense: Resistances
| All | + 3%( 70%) |
Defense: Immunities
| Confusion Resistance | 12% |
| Instadeath Resistance | 100% |
| Blind Resistance | 23% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 506% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 261 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 782% for 10 turns and instantly restoring 39 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. |
Class Talents
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Aether | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Arcane Power |
| talent | Shielding |
| talent | Secrets of the Eternals |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by Aerimina the multi-hued drake hatchling. Escort: injured seer (level 2 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 0.80). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 5 of Dreadfell. Escort: worried loremaster (level 5 of Dreadfell)As a reward you improved talent Mind Sear (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 3. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed electric eel tail. * You've found the needed ice ant stinger. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed vial of fire wyrm saliva. * You've found the needed pouch of bone giant dust. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed length of troll intestine. * You've found the needed chunk of ghoul flesh. * You've found the needed green worm. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aratha the Strikenull (0 def, 5 armour) Aratha the Strikenull (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +5 (+2 eff.) Armour: +5 Fatigue: +5% Damage when hit (Melee): 16 lightning Changes stats: +11 Lck / +7 Dex Changes resistances: +12% lightning / +8% temporal Changes resistances penetration: +15% lightning / +14% physical Changes damage: +9% arcane / +6% lightning Stealth bonus: +11 A pair of boots made of leather. |
| Light source | watchleader's alchemist's lamp of the zealot watchleader's alchemist's lamp of the zealotInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Spell save: +7 (+2 eff.) Blindness immunity: +23% Confusion immunity: +12% Light radius: +7 See stealth: +7 See invisible: +8 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 4.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 22 for 7 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Radhiregorak (2 def, 0 armour) Radhiregorak (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * Slows global speed by 15% Changes stats: +2 Dex Changes resistances: +19% lightning Changes damage: +13% lightning / +6% physical A pointy cloth hat, very wizardly... |
| Tool | The Jolt The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to mental crosstier the target, which inflicts Brainlock if your mindpower is a tier above their mindsave. This torque feels tingly to the touch, but seems to enhance your thinking. |
| On fingers | Thunderwish the gold ring Thunderwish the gold ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +39% lightning / +12% acid Changes damage: +12% lightning Rings can have magical properties. |
| On fingers | steel ring of lightning (+22%) steel ring of lightning (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +22% lightning Changes damage: +11% lightning Rings can have magical properties. |
| Around waist | spiritwalker's hardened leather belt of valiance spiritwalker's hardened leather belt of valiancePowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Wil / +2 Mag Mental save: +10 (+3 eff.) Mana each turn: +0.19 Maximum life: +67.00 Maximum mana: +37.00 A belt that goes around your waist. |
| In main hand | elven-wood magestaff of channeling (129% power, 5 apr, lightning element) elven-wood magestaff of channeling (129% power, 5 apr, lightning element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Power: 129% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% lightning Talent granted: +1 Command Staff Mana each turn: +0.21 Spellpower: +28 (+4 eff.) Spell crit. chance: +4% It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | heroic rough leather gloves of strength (+2) (0 def, 4 armour) heroic rough leather gloves of strength (+2) (0 def, 4 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +7 (+4 eff.) Armour: +4 Changes stats: +2 Str Mental save: +5 (+2 eff.) Maximum life: +43.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | cashmere robe of power (2 def, 0 armour) cashmere robe of power (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes damage: +7% all Spellpower: +11 (+1 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Isluretira the elven-silk cloak (10 def, 6 armour) Isluretira the elven-silk cloak (10 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour: +6 Defense: +10 (+5 eff.) Damage when hit (Melee): 4 physical Changes stats: +2 Wil Changes damage: +6% physical Physical save: +16 (+8 eff.) Spell save: +12 (+4 eff.) Mental save: +20 (+7 eff.) Mental crit. chance: +2% Heals friendly targets nearby when you use a nature summon: +30 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | gold amulet of manastreaming gold amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Mag Mana each turn: +0.19 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +28.00 Amulets can have magical properties. |
Inventory
Rune of the Rift (342.00 temporal damage, removed from time 4 turns) Rune of the Rift (342.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 372.78 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune of the duelist (1001% regen over 10 turns; 50 instant mana) manasurge rune of the duelist (1001% regen over 10 turns; 50 instant mana)Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1001% for 10 turns and instantly restoring 50 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. This item has been sent to the Item's Vault. |
Hare-Skin Sling Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+5 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe of Reknor (dig speed 16 turns) dwarven-steel pickaxe of Reknor (dig speed 16 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +6% darkness / +7% fire When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
quick steel torque of psychoportation [power 22] (19 cooldown) quick steel torque of psychoportation [power 22] (19 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to teleport randomly (rad 22), putting all charms on cooldown for 19 turns. Torques are made by powerful psionics to store psionic powers. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Xandros Utak the Shalore Archmage level 23
15th Pyre 123rd year of Ascendancy at 22:59 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Xandros Utak the Shalore Archmage level 23
7th Pyre 123rd year of Ascendancy at 00:02 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Xandros Utak the Shalore Archmage level 18
65th Haze 122nd year of Ascendancy at 02:17 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Xandros Utak the Shalore Archmage level 24
59th Pyre 123rd year of Ascendancy at 01:42 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Xandros Utak the Shalore Archmage level 10
1st Summertide 122nd year of Ascendancy at 13:59 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Xandros Utak the Shalore Archmage level 20
10th Decay 122nd year of Ascendancy at 00:28 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Xandros Utak the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:20 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Xandros Utak the Shalore Archmage level 12
7th Dusk 122nd year of Ascendancy at 15:50 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Xandros Utak the Shalore Archmage level 18
65th Haze 122nd year of Ascendancy at 04:02 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Xandros Utak the Shalore Archmage level 22
7th Allure 123rd year of Ascendancy at 15:37 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Xandros Utak the Shalore Archmage level 5
77th Pyre 122nd year of Ascendancy at 23:19 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Xandros Utak the Shalore Archmage level 22
62nd Regrowth 123rd year of Ascendancy at 18:59 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Xandros Utak the Shalore Archmage level 19
4th Decay 122nd year of Ascendancy at 12:24 see stats
Log
Today is the 63rd Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 07:31.
Xandros Utak deactivates Secrets of the Eternals.
Secrets of the Eternals has been disrupted by anti-magic forces!
Talent Arcane Power is ready to use.
Today is the 64th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:21.
Today is the 65th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:25.
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Xandros Utak activates Arcane Power.
Xandros Utak activates Shielding.
Talent Secrets of the Eternals is ready to use.
Xandros Utak activates Secrets of the Eternals.
Saving game...
You transfer manasurge rune of the duelist (1001% regen over 10 turns; 50 instant mana) from the online item's vault.
Saving done.
Xandros Utak deactivates Secrets of the Eternals.
Xandros Utak deactivates Arcane Power.
Xandros Utak deactivates Shielding.
