Simpan11 the level 9 Thalore Bulwark by xSimpan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassBulwark
Level / Exp9 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 29)
Dexterity20 (base 16)
Constitution13 (base 12)
Magic8 (base 10)
Willpower17 (base 10)
Cunning17 (base 10)

Resources

Life300/300
Stamina112/112
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3

Offense: Mainhand

Damage41
Accuracy26
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower2.6666666666667
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)33.118537884089 (81.030927835052%)
Defense14
Ranged Defense14
Fatigue31
Physical Save15
Spell Save8
Mental Save16

Defense: Resistances

Lightning+ 9%( 70%)
Nature+ 15%( 70%)
Temporal+ 17%( 70%)
Blight+ 10%( 70%)
Acid+ 23%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance34%
Instadeath Resistance100%
Silence Resistance10%
Pinning Resistance21%
Poison Resistance20%
Knockback Resistance57%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
2/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
3/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Light source
On head
On hands
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You are now inscribed with Infusion: Wild.
Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...


Simpan11 deactivates
Shield Wall.