ANNIHILATE the level 21 Orc Annihilator by epikpie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceOrc
ClassAnnihilator
Level / Exp21 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity52 (base 45)
Constitution23 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning52.4 (base 45)

Resources

Life464/464
Steam100/100
Healing Factor1.1099022211821
Regeneration0.27747555529552

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth9
See Invisible9

Offense: Mainhand

Damage36
Accuracy51
Crit Chance28%
APR15
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance13%
Speed1

Offense: Mind

Mindpower24
Crit Chance13%
Speed1

Offense: Damage Bonus

Nature+6%
Physical+6%
Cold+11%
All0%

Offense: Damage Penetration

Physical+27%
All+7%

Defense: Base

Armour (hardiness)73.522593642275 (87.32946707186%)
Defense36
Ranged Defense36
Fatigue28
Physical Save33
Spell Save7
Mental Save21

Defense: Resistances

Lightning+ 15%( 73%)
Light+ 15%( 73%)
Cold+ 54%( 73%)
Darkness+ 13%( 73%)
Physical+ 7%( 73%)
Fire+ 8%( 73%)
All+ 3%( 73%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance30%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
5/5
1/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
1/5
0/5
Steamtech / Demolition1.30
1/5
1/5
1/5
0/5
Steamtech / Artillery1.30
1/5
1/5
1/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
1/5
1/5
Steamtech / Turrets1.30
4/5
1/5
1/5
3/5

Generic Talents

Technique / Combat training1.30
1/5
2/5
0/5
2/5
0/5
0/5
Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
1/5
1/5
1/5
1/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active
active
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By ANNIHILATE the Orc Annihilator level 14
32nd Retaking 124th year of Ascendancy at 08:28
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By ANNIHILATE the Orc Annihilator level 10
19th Retaking 124th year of Ascendancy at 23:53
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By ANNIHILATE the Orc Annihilator level 20
28th Revenge 124th year of Ascendancy at 03:16
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By ANNIHILATE the Orc Annihilator level 20
29th Revenge 124th year of Ascendancy at 06:42
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By ANNIHILATE the Orc Annihilator level 17
6th Revenge 124th year of Ascendancy at 14:04
see stats

Log

3-headed hydra hits ANNIHILATE for (6 exoskeleton), 236 acid (237 total damage).
Burning Phosphorous from ANNIHILATE hits 3-headed hydra for
14 fire damage.
ANNIHILATE the level 21 orc annihilator was scalded to death by a 3-headed hydra on level 1 of Ambush!.
Space restabilizes around you.

You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
3-headed hydra killed ANNIHILATE!
Saving game...

Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Reactive Armor is ready to use.
Talent Incendiary Grenade is ready to use.
ANNIHILATE activates
Incendiary Grenade.
Talent Implant: Medical Injector is ready to use.
Talent Reactive Armor is ready to use.
Talent Rocket Pod is ready to use.
ANNIHILATE activates
Rocket Pod.
Talent Reactive Armor is ready to use.
Talent Exoskeleton is ready to use.
ANNIHILATE activates
Exoskeleton.
Rested for 197 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.