The Pale King the level 1 Higher Necromancer by GemiNingenda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 17)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life90/90
Mana125/125
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

The Pale King casts Invoke Darkness.
The Pale King's Invoke Darkness hits Wolf for
73 darkness damage.
The Pale King's Invoke Darkness killed Wolf!

Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the south (forest troll)).


The Pale King casts Invoke Darkness.

The Pale King's Invoke Darkness hits Forest troll for
73 darkness damage.

The Pale King casts Chill of the Tomb.

You collect a new ingredient:
length of troll intestine (1).
The Pale King's Chill of the Tomb hits Forest troll for
94 cold damage.
The Pale King's Chill of the Tomb hits
The Pale King for 94 cold damage.
The Pale King the level 1 higher necromancer was cooled to death by himself (the fool) on level 1 of Trollmire.
You have no more lives left.
The Pale King deactivates Necrotic Aura.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

The Pale King's Chill of the Tomb killed Forest troll!
The Pale King's Chill of the Tomb killed The Pale King!
Talent Invoke Darkness is ready to use.

Saving done.

Saving game...