Agarth the level 22 Wolf War Hound by Kamani_They-Them

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceWolf
ClassWar Hound
Level / Exp22 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity60 (base 41)
Constitution13 (base 10)
Magic11 (base 10)
Willpower20 (base 10)
Cunning52 (base 50)

Resources

Life1119/1119
Fury150/150
Stamina135/135
Equilibrium0
Healing Factor1.0245901639344
Regeneration15.676229508196

Speed

Mental0%
Attack0%
Movement+31.70106451648%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth10
ESP Range10
ESP Kindsdragon, humanoid/orc

Offense: Barehand

Damage131
Accuracy49
Crit Chance63%
APR10
Speed1.00

Offense: Spell

Spellpower11
Crit Chance17%
Speed1

Offense: Mind

Mindpower29
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+6%
All0%

Offense: Damage Penetration

All+4%

Defense: Base

Armour (hardiness)77.690635185325 (58.67625407413%)
Defense27
Ranged Defense27
Fatigue0
Physical Save26
Spell Save12
Mental Save28

Defense: Resistances

Darkness+ 15%( 70%)
Acid+ 11%( 70%)
Fire+ 12%( 70%)
All+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Blood Scent1.30
5/5
0/5
0/5
0/5
Wild-heart / Perseverance1.30
1/5
0/5
0/5
0/5
Wild-heart / Pilfering Beast1.10
1/5
1/5
5/5
0/5
Wild-heart / Locomotion1.30
5/5
5/5
5/5
0/5

Generic Talents

Ego / Wolf1.00
1/5
0/5
0/5
0/5
Wild-heart / Spotting1.30
1/5
1/5
5/5
0/5
Wild-heart / Inner Animal1.00
1/5
1/5
5/5
5/5
0/10
0/10
4/10
5/10
Wild-heart / Howling1.30
0/5
0/5
0/5
0/5
Wild-heart / Martial Training1.30
1/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.20
2/10
8/10
8/10
1/10
0/10
0/10
0/10
4/10

Effects

talent
talent
talent
beneficial effect

Quests

active
active
failed
failed
done
done
done
done
done
done
done
done
active
active
active
active
active
done
done
done
done
done

Equipment

Tool
Decoration slot
Decoration slot
Around neck
Tail slot
Around waist
Light source
On head
Cloak

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Agarth the Wolf War Hound level 13
30th Dusk 122nd year of Ascendancy at 22:47
see stats
Earth Master (Exploration mode) Killed Harkor'Zun and unlocked Stone magic.
By Agarth the Wolf War Hound level 18
6th Haze 122nd year of Ascendancy at 11:36
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Agarth the Wolf War Hound level 18
6th Haze 122nd year of Ascendancy at 10:41
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Agarth the Wolf War Hound level 10
4th Flare 122nd year of Ascendancy at 07:46
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Agarth the Wolf War Hound level 20
19th Haze 122nd year of Ascendancy at 01:27
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Agarth the Wolf War Hound level 10
4th Flare 122nd year of Ascendancy at 12:30
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Agarth the Wolf War Hound level 7
1st Mirth 122nd year of Ascendancy at 10:06
see stats
The Right thing to do (Exploration mode) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Agarth the Wolf War Hound level 21
26th Regrowth 123rd year of Ascendancy at 01:42
see stats
Thralless (Exploration mode) Freed at least 30 enthralled slaves in the slavers' compound.
By Agarth the Wolf War Hound level 21
25th Regrowth 123rd year of Ascendancy at 19:42
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Agarth the Wolf War Hound level 18
75th Dusk 122nd year of Ascendancy at 17:40
see stats

Log


Resting starts...

Seeing no danger about, you relinquish the heart of nature.
Agarth deactivates Heart of Nature.

You meditate on nothing but chaotic and savage thoughts, maintaining your destabilized equilibrium.
Rested for 2 turns (stop reason: all resources and life at maximum).


Agarth picks up (6.):
dwarven-steel greatsword (35.5-56.8 power, 2 apr).
Ran for 4 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Talent Heart of Nature is ready to use.
There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Agarth deactivates Belie.

Agarth deactivates Steady Pace.

Agarth deactivates Wild Savagery.