Ville the level 28 Higher Necromancer by 8-BitMage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp28 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity55 (base 30)
Constitution10 (base 10)
Magic80 (base 60)
Willpower25 (base 20)
Cunning37 (base 23)

Resources

Life-535/351
Mana370/491
Soul1/14
Vim208/208
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision14
See Stealth9
See Invisible13
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage35
Accuracy52
Crit Chance15%
APR13
Speed1.00

Offense: Spell

Spellpower60
Crit Chance32%
Speed1

Offense: Mind

Mindpower26
Crit Chance11%
Speed1

Offense: Damage Bonus

Blight+6%
Arcane+5%
Cold+6%
All0%
Darkness+54%
Light+9%
Temporal+8%
Fire+3%
Physical+9%

Offense: Damage Penetration

Darkness+5%
Light+15%
Cold+15%

Defense: Base

Armour (hardiness)10 (30%)
Defense39
Ranged Defense39
Fatigue0
Physical Save20
Spell Save46
Mental Save20

Defense: Resistances

Darkness+ 63%( 70%)
Temporal+ 29%( 70%)
Blight+ 27%( 70%)
Arcane+ 42%( 70%)
Cold+ 34%( 70%)
All+ 23%( 70%)

Defense: Immunities

Blind Resistance100%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
4/5
1/5
1/5
2/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
4/5
4/5
0/5
Spell / Animus1.30
2/5
1/5
2/5
2/5
Spell / Death1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Race / Higher1.00
1/5
1/5
5/5
1/5
Spell / Spectre1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
2/5
5/5
3/5

Effects

Quests

done
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Ville the Higher Necromancer level 26
30th Pyre 123rd year of Ascendancy at 05:53
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Ville the Higher Necromancer level 12
9th Dusk 122nd year of Ascendancy at 14:43
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Ville the Higher Necromancer level 19
58th Haze 122nd year of Ascendancy at 01:56
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Ville the Higher Necromancer level 26
30th Pyre 123rd year of Ascendancy at 04:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ville the Higher Necromancer level 10
7th Mirth 122nd year of Ascendancy at 23:10
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Ville the Higher Necromancer level 20
69th Haze 122nd year of Ascendancy at 22:32
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Ville the Higher Necromancer level 22
12nd Regrowth 123rd year of Ascendancy at 09:47
see stats
Tales of the Spellblaze (Nightmare (Adventure) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Ville the Higher Necromancer level 26
30th Pyre 123rd year of Ascendancy at 05:53
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Ville the Higher Necromancer level 3
76th Pyre 122nd year of Ascendancy at 15:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ville the Higher Necromancer level 9
4th Mirth 122nd year of Ascendancy at 15:31
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Ville the Higher Necromancer level 26
30th Pyre 123rd year of Ascendancy at 05:53
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Ville the Higher Necromancer level 14
40th Haze 122nd year of Ascendancy at 08:08
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Ville the Higher Necromancer level 26
35th Pyre 123rd year of Ascendancy at 22:45
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Ville the Higher Necromancer level 20
70th Haze 122nd year of Ascendancy at 19:46
see stats

Log

Ville unleashes a blast of frostdusk as he crosses the veil!

Ghast killed Emelybrewyn the bloated horror!
You are unable to move!

Talent Command Staff is ready to use.
Talent Rune: Blink is ready to use.
Talent Dig is ready to use.
Spikes of Decrepitude hits Carrion worm mass for
11 cold, 16 darkness (27 total damage).
Deep Wound from Emelybrewyn the bloated horror hits
Ville for 29 physical damage.
Deadly Poison from Emelybrewyn the bloated horror hits
Ville for 43 nature damage.

Ville uses
Wrath of the Highborn.
Ville radiates power.

Ville casts
Ghost Walk.
Ville's ghost walk fizzles!

Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghast disappears.
Spikes of Decrepitude hits Carrion worm mass for
16 cold, 22 darkness (38 total damage).
Deadly Poison from Emelybrewyn the bloated horror hits
Ville for 30 nature damage.
Deep Wound from Emelybrewyn the bloated horror hits
Ville for 20 physical damage.

You are unable to move!

Poison bursts out of Ville's corpse!
Ville is no longer pinned.

Ville is not stunned anymore.

Talent Born into Magic is ready to use.
Deadly Poison from Emelybrewyn the bloated horror hits
Ville for 30 nature damage.
Deep Wound from Emelybrewyn the bloated horror hits
Ville for 20 physical damage.
Ville the level 28 higher necromancer was ground to death by Emelybrewyn the bloated horror on level 1 of Yiilkgur, the Sher'Tul Fortress.