deadbull warlock the level 50 Whitehoof Archmage by ragevirus

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 2199%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 10)
Dexterity21 (base 10)
Constitution42 (base 29)
Magic82 (base 60)
Willpower75 (base 60)
Cunning77 (base 60)

Resources

Life1454/1454
Mana850/850
Steam0/90
Healing Factor1.2264150943397
Regeneration0.30660377358493

Speed

Mental0%
Attack0%
Movement+116.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite14
Infravision6
See Invisible8

Offense: Mainhand

Damage56
Accuracy26
Crit Chance48%
APR27
Speed1.00

Offense: Spell

Spellpower88
Crit Chance84%
Speed1
Cooldown Reduction40

Offense: Mind

Mindpower63
Crit Chance43%
Speed1

Offense: Damage Bonus

Arcane+137%
Cold+84%
All+11%
Lightning+48%
Temporal+69%
Physical+48%
Darkness+18%
Fire+48%
Nature+29%

Offense: Damage Penetration

Arcane+135%
All+40%

Defense: Base

Armour (hardiness)25 (30%)
Defense53
Ranged Defense63
Fatigue8
Physical Save49
Spell Save50
Mental Save67

Defense: Resistances

Acid+ 30%( 70%)
Arcane+ 35%( 70%)
Cold+ 29%( 70%)
All+ 22%( 70%)
Physical+ 28%( 70%)
Darkness+ 56%( 70%)
Light+ 36%( 70%)
Temporal+ 34%( 70%)
Mind+ 32%( 70%)
Lightning+ 61%( 70%)
Fire+ 50%( 70%)
Nature+ 50%( 70%)

Defense: Immunities

Stun Resistance100%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Silence Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance59%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
1/5
0/5
0/5
Spell / Occult technomancy1.40
5/5
5/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
5/5
5/5
5/5
Spell / Fire1.30
2/5
3/5
0/5
0/5
Spell / Water1.30
1/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
2/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
3/5
Steamtech / Chemistry1.00
4/5
2/5
2/5
0/5
Steamtech / Physics1.00
5/5
4/5
4/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5
Race / Whitehooves1.00
5/5
5/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

active
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By deadbull warlock the Whitehoof Archmage level 25
47th Revenge 124th year of Ascendancy at 00:48
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By deadbull warlock the Whitehoof Archmage level 9
15th Retaking 124th year of Ascendancy at 15:26
see stats
Ay ay captain! (Insane (Roguelike) difficulty) Turn into a pirate!
By deadbull warlock the Whitehoof Archmage level 36
19th Dearth 124th year of Ascendancy at 04:31
see stats
Catch that Plumpkin! (Insane (Roguelike) difficulty) Finish the Plumpkin event.
By deadbull warlock the Whitehoof Archmage level 49
44th Loss 124th year of Ascendancy at 00:14
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By deadbull warlock the Whitehoof Archmage level 46
49th Dearth 124th year of Ascendancy at 13:25
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By deadbull warlock the Whitehoof Archmage level 30
26th Pain 124th year of Ascendancy at 21:44
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By deadbull warlock the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 15:26
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By deadbull warlock the Whitehoof Archmage level 20
27th Revenge 124th year of Ascendancy at 02:26
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By deadbull warlock the Whitehoof Archmage level 30
26th Pain 124th year of Ascendancy at 16:26
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By deadbull warlock the Whitehoof Archmage level 40
31st Dearth 124th year of Ascendancy at 17:27
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By deadbull warlock the Whitehoof Archmage level 50
27th Destruction 124th year of Ascendancy at 11:08
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By deadbull warlock the Whitehoof Archmage level 50
51st Revenge 125th year of Ascendancy at 07:54
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By deadbull warlock the Whitehoof Archmage level 50
6th Remembrance 125th year of Ascendancy at 14:00
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By deadbull warlock the Whitehoof Archmage level 33
3rd Dearth 124th year of Ascendancy at 15:59
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By deadbull warlock the Whitehoof Archmage level 43
47th Dearth 124th year of Ascendancy at 22:57
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By deadbull warlock the Whitehoof Archmage level 29
25th Pain 124th year of Ascendancy at 17:17
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By deadbull warlock the Whitehoof Archmage level 50
37th Remembrance 125th year of Ascendancy at 06:49
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By deadbull warlock the Whitehoof Archmage level 46
49th Dearth 124th year of Ascendancy at 18:29
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By deadbull warlock the Whitehoof Archmage level 50
3rd Remembrance 125th year of Ascendancy at 18:28
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By deadbull warlock the Whitehoof Archmage level 50
37th Remembrance 125th year of Ascendancy at 21:40
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By deadbull warlock the Whitehoof Archmage level 35
13rd Dearth 124th year of Ascendancy at 08:21
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By deadbull warlock the Whitehoof Archmage level 18
17th Revenge 124th year of Ascendancy at 03:11
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By deadbull warlock the Whitehoof Archmage level 37
20th Dearth 124th year of Ascendancy at 23:19
see stats

Log

You cannot do that on the world map.
Galen's Flowing Robe activates and increases deadbull warlock's arcane dynamo power!