











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Items Vault 1.5.0Donators/Buyers bonus! Adventuring Party 1.4.9Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Embers of Rage 1.5.0Official Expansion!Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 43 / 83% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 1 on the 74th Pyre 122nd year of Ascendancy at 19:33 / 172Killed by losgoroth at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:26 Killed by manaworm at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:35 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:01 Killed by red crystal at level 5 on the 1st Summertide 122nd year of Ascendancy at 03:09 Killed by Lisetha the forest troll at level 5 on the 1st Summertide 122nd year of Ascendancy at 05:55 Killed by Wrathroot at level 9 on the 42nd Dusk 122nd year of Ascendancy at 05:02 Killed by skeleton mage at level 10 on the 42nd Dusk 122nd year of Ascendancy at 08:29 Killed by grave wight at level 10 on the 42nd Dusk 122nd year of Ascendancy at 10:50 Killed by grave wight at level 10 on the 42nd Dusk 122nd year of Ascendancy at 12:46 Killed by Xanessra the skeleton warrior at level 10 on the 42nd Dusk 122nd year of Ascendancy at 14:33 Killed by boiling horror at level 11 on the 45th Dusk 122nd year of Ascendancy at 03:43 Killed by entrenched horror at level 11 on the 45th Dusk 122nd year of Ascendancy at 09:39 Killed by entrenched horror at level 11 on the 45th Dusk 122nd year of Ascendancy at 10:45 Killed by boiling horror at level 11 on the 45th Dusk 122nd year of Ascendancy at 12:04 Killed by entrenched horror at level 11 on the 45th Dusk 122nd year of Ascendancy at 14:10 Killed by swarm hive at level 11 on the 45th Dusk 122nd year of Ascendancy at 21:22 Killed by boiling horror at level 11 on the 46th Dusk 122nd year of Ascendancy at 01:09 Killed by boiling horror at level 11 on the 46th Dusk 122nd year of Ascendancy at 03:44 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 09:03 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 11:33 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 13:48 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 15:05 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 16:18 Killed by Melias at level 13 on the 63rd Dusk 122nd year of Ascendancy at 17:21 Killed by Glakira the Guardian at level 15 on the 9th Haze 122nd year of Ascendancy at 16:06 Killed by Cailran the thalore at level 15 on the 35th Haze 122nd year of Ascendancy at 18:44 Killed by Anre the halfling at level 15 on the 38th Haze 122nd year of Ascendancy at 14:04 Killed by Zubedavea the animated hand at level 15 on the 7th Decay 122nd year of Ascendancy at 06:19 Killed by Chirne the human at level 16 on the 10th Allure 123rd year of Ascendancy at 00:43 Killed by skeleton magus at level 16 on the 20th Regrowth 123rd year of Ascendancy at 04:15 Killed by skeleton magus at level 16 on the 20th Regrowth 123rd year of Ascendancy at 06:24 Killed by armoured skeleton warrior at level 16 on the 21st Regrowth 123rd year of Ascendancy at 00:05 Killed by Gluba the blade horror at level 18 on the 23rd Regrowth 123rd year of Ascendancy at 07:43 Killed by ogre rune-spinner at level 18 on the 24th Regrowth 123rd year of Ascendancy at 20:57 Killed by ogric abomination at level 18 on the 25th Regrowth 123rd year of Ascendancy at 05:25 Killed by ogre pounder at level 18 on the 25th Regrowth 123rd year of Ascendancy at 08:07 Killed by ogric abomination at level 18 on the 26th Regrowth 123rd year of Ascendancy at 04:30 Killed by ogric abomination at level 18 on the 26th Regrowth 123rd year of Ascendancy at 08:49 Killed by ogric abomination at level 19 on the 27th Regrowth 123rd year of Ascendancy at 06:24 Killed by ogre rune-spinner at level 20 on the 30th Regrowth 123rd year of Ascendancy at 05:07 Killed by venom drake at level 21 on the 34th Regrowth 123rd year of Ascendancy at 04:37 Killed by Elylle the rogue sapper at level 21 on the 34th Regrowth 123rd year of Ascendancy at 11:52 Killed by Arima the temporal stalker at level 21 on the 34th Regrowth 123rd year of Ascendancy at 14:12 Killed by Yvath the skeleton magus at level 21 on the 48th Regrowth 123rd year of Ascendancy at 21:11 Killed by Salona the lesser vampire at level 21 on the 49th Regrowth 123rd year of Ascendancy at 02:30 Killed by skeleton archer at level 21 on the 49th Regrowth 123rd year of Ascendancy at 06:26 Killed by Celia at level 21 on the 49th Regrowth 123rd year of Ascendancy at 11:26 Killed by Isariaba the giant acid ant at level 22 on the 67th Regrowth 123rd year of Ascendancy at 07:05 Killed by snow giant boulder thrower at level 22 on the 67th Regrowth 123rd year of Ascendancy at 10:09 Killed by worm that walks at level 23 on the 69th Regrowth 123rd year of Ascendancy at 22:26 Killed by Belykira the devourer at level 23 on the 70th Regrowth 123rd year of Ascendancy at 08:15 Killed by blade horror at level 23 on the 70th Regrowth 123rd year of Ascendancy at 16:11 Killed by Islyrin the red jelly at level 23 on the 70th Regrowth 123rd year of Ascendancy at 17:37 Killed by slaver at level 23 on the 73rd Regrowth 123rd year of Ascendancy at 23:40 Killed by enthralled slave at level 23 on the 75th Regrowth 123rd year of Ascendancy at 00:33 Killed by Otanidar the thalore at level 23 on the 4th Pyre 123rd year of Ascendancy at 17:26 Killed by greater gwelgoroth at level 24 on the 13rd Pyre 123rd year of Ascendancy at 03:36 Killed by ultimate gwelgoroth at level 24 on the 13rd Pyre 123rd year of Ascendancy at 06:43 Killed by Gossra the storm drake hatchling at level 25 on the 13rd Pyre 123rd year of Ascendancy at 19:33 Killed by elven blood mage at level 25 on the 15th Pyre 123rd year of Ascendancy at 04:55 Killed by Elewen the elven guard at level 25 on the 15th Pyre 123rd year of Ascendancy at 07:11 Killed by elven cultist at level 25 on the 15th Pyre 123rd year of Ascendancy at 14:34 Killed by elven cultist at level 25 on the 15th Pyre 123rd year of Ascendancy at 16:24 Killed by elven cultist at level 25 on the 16th Pyre 123rd year of Ascendancy at 00:20 Killed by elven mage at level 25 on the 16th Pyre 123rd year of Ascendancy at 02:23 Killed by elven tempest at level 25 on the 16th Pyre 123rd year of Ascendancy at 04:29 Killed by Islayaba the mean looking elven guard at level 25 on the 16th Pyre 123rd year of Ascendancy at 06:03 Killed by Islayaba the mean looking elven guard at level 25 on the 16th Pyre 123rd year of Ascendancy at 08:02 Killed by Ximith the elven cultist at level 25 on the 16th Pyre 123rd year of Ascendancy at 23:57 Killed by Kryl-Feijan at level 25 on the 17th Pyre 123rd year of Ascendancy at 10:01 Killed by Kryl-Feijan at level 25 on the 17th Pyre 123rd year of Ascendancy at 11:39 Killed by elven cultist at level 26 on the 17th Pyre 123rd year of Ascendancy at 17:50 Killed by elven corruptor at level 26 on the 18th Pyre 123rd year of Ascendancy at 03:09 Killed by elven cultist at level 26 on the 18th Pyre 123rd year of Ascendancy at 10:00 Killed by war hound at level 26 on the 18th Pyre 123rd year of Ascendancy at 13:08 Killed by Caryen the human at level 26 on the 20th Pyre 123rd year of Ascendancy at 14:35 Killed by Saron the shalore at level 26 on the 21st Pyre 123rd year of Ascendancy at 03:17 Killed by Cilirie the thalore at level 26 on the 21st Pyre 123rd year of Ascendancy at 06:16 Killed by Slaurel the halfling at level 26 on the 28th Pyre 123rd year of Ascendancy at 13:22 Killed by elven blood mage at level 26 on the 29th Pyre 123rd year of Ascendancy at 15:11 Killed by elven tempest at level 26 on the 29th Pyre 123rd year of Ascendancy at 17:38 Killed by elven corruptor at level 26 on the 30th Pyre 123rd year of Ascendancy at 02:30 Killed by elven blood mage at level 26 on the 30th Pyre 123rd year of Ascendancy at 12:15 Killed by Grand Corruptor at level 26 on the 30th Pyre 123rd year of Ascendancy at 18:49 Killed by elven corruptor at level 26 on the 30th Pyre 123rd year of Ascendancy at 21:58 Killed by Borfast the Broken at level 26 on the 33rd Pyre 123rd year of Ascendancy at 02:44 Killed by slimy ooze at level 27 on the 34th Pyre 123rd year of Ascendancy at 23:59 Killed by skeleton master archer at level 27 on the 35th Pyre 123rd year of Ascendancy at 07:18 Killed by skeleton archer at level 27 on the 36th Pyre 123rd year of Ascendancy at 09:47 Killed by Elita the skeleton warrior at level 27 on the 37th Pyre 123rd year of Ascendancy at 00:38 Killed by ghast at level 28 on the 39th Pyre 123rd year of Ascendancy at 21:34 Killed by skeleton archer at level 28 on the 39th Pyre 123rd year of Ascendancy at 23:11 Killed by skeleton archer at level 28 on the 40th Pyre 123rd year of Ascendancy at 01:09 Killed by naga tide huntress at level 28 on the 40th Pyre 123rd year of Ascendancy at 02:39 Killed by Isilaith the barrow wight at level 28 on the 40th Pyre 123rd year of Ascendancy at 08:53 Killed by Isilaith the barrow wight at level 28 on the 40th Pyre 123rd year of Ascendancy at 10:28 Killed by Isilaith the barrow wight at level 28 on the 40th Pyre 123rd year of Ascendancy at 13:51 Killed by losselhing at level 29 on the 41st Pyre 123rd year of Ascendancy at 11:47 Killed by losselhing at level 29 on the 41st Pyre 123rd year of Ascendancy at 13:03 Killed by orc pyromancer at level 29 on the 42nd Pyre 123rd year of Ascendancy at 08:43 Killed by skeleton master archer at level 29 on the 43rd Pyre 123rd year of Ascendancy at 06:50 Killed by Aroldamira the poison ooze at level 30 on the 60th Pyre 123rd year of Ascendancy at 17:56 Killed by Ce'Nann the yellow jelly at level 30 on the 61st Pyre 123rd year of Ascendancy at 08:29 Killed by Ce'Nann the yellow jelly at level 30 on the 61st Pyre 123rd year of Ascendancy at 10:12 Killed by Corrupted Oozemancer at level 30 on the 61st Pyre 123rd year of Ascendancy at 14:05 Killed by Corrupted Oozemancer at level 30 on the 61st Pyre 123rd year of Ascendancy at 16:50 Killed by Zubana the crimson ooze at level 30 on the 61st Pyre 123rd year of Ascendancy at 18:56 Killed by slimy ooze at level 30 on the 62nd Pyre 123rd year of Ascendancy at 02:46 Killed by slimy ooze at level 30 on the 62nd Pyre 123rd year of Ascendancy at 07:31 Killed by shadow at level 30 on the 62nd Pyre 123rd year of Ascendancy at 14:03 Killed by Arewe the poison ooze at level 30 on the 62nd Pyre 123rd year of Ascendancy at 15:52 Killed by Isyvena the black ooze at level 30 on the 62nd Pyre 123rd year of Ascendancy at 17:41 Killed by Isyvena the black ooze at level 30 on the 62nd Pyre 123rd year of Ascendancy at 19:25 Killed by Isyvena the black ooze at level 30 on the 62nd Pyre 123rd year of Ascendancy at 23:37 Killed by Xuwen the poison ooze at level 30 on the 63rd Pyre 123rd year of Ascendancy at 05:11 Killed by Isyvena the black ooze at level 30 on the 63rd Pyre 123rd year of Ascendancy at 06:32 Killed by ultimate telugoroth at level 30 on the 4th Flare 123rd year of Ascendancy at 21:02 Killed by Emodhelaith the ultimate teluvorta at level 31 on the 5th Flare 123rd year of Ascendancy at 05:31 Killed by Xarethra the mountain troll thunderer at level 31 on the 8th Dusk 123rd year of Ascendancy at 12:31 Killed by Xarethra the mountain troll thunderer at level 31 on the 8th Dusk 123rd year of Ascendancy at 17:41 Killed by Xarethra the mountain troll thunderer at level 31 on the 8th Dusk 123rd year of Ascendancy at 21:34 Killed by Xarethra the mountain troll thunderer at level 31 on the 9th Dusk 123rd year of Ascendancy at 09:08 Killed by ghoulking at level 31 on the 9th Dusk 123rd year of Ascendancy at 22:20 Killed by Emymidhethra the orc soldier at level 32 on the 10th Dusk 123rd year of Ascendancy at 01:47 Killed by orc high pyromancer at level 33 on the 33rd Dusk 123rd year of Ascendancy at 00:06 Killed by skeleton mage at level 33 on the 37th Dusk 123rd year of Ascendancy at 09:29 Killed by delayed explosion trap at level 33 on the 44th Dusk 123rd year of Ascendancy at 17:48 Killed by orc high cryomancer at level 33 on the 44th Dusk 123rd year of Ascendancy at 19:44 Killed by orc high pyromancer at level 34 on the 45th Dusk 123rd year of Ascendancy at 21:01 Killed by orc pyromancer at level 34 on the 45th Dusk 123rd year of Ascendancy at 23:45 Killed by Warmaster Gnarg at level 34 on the 46th Dusk 123rd year of Ascendancy at 10:22 Killed by Warmaster Gnarg at level 34 on the 46th Dusk 123rd year of Ascendancy at 14:07 Killed by orc cryomancer at level 34 on the 47th Dusk 123rd year of Ascendancy at 01:34 Killed by multi-hued drake at level 34 on the 47th Dusk 123rd year of Ascendancy at 02:52 Killed by multi-hued drake at level 34 on the 47th Dusk 123rd year of Ascendancy at 04:11 Killed by overpowered greater multi-hued wyrm at level 34 on the 47th Dusk 123rd year of Ascendancy at 05:31 Killed by overpowered greater multi-hued wyrm at level 34 on the 47th Dusk 123rd year of Ascendancy at 07:48 Killed by overpowered greater multi-hued wyrm at level 34 on the 47th Dusk 123rd year of Ascendancy at 09:10 Killed by overpowered greater multi-hued wyrm at level 34 on the 47th Dusk 123rd year of Ascendancy at 10:55 Killed by overpowered greater multi-hued wyrm at level 35 on the 47th Dusk 123rd year of Ascendancy at 12:43 Killed by overpowered greater multi-hued wyrm at level 35 on the 47th Dusk 123rd year of Ascendancy at 16:32 Killed by overpowered greater multi-hued wyrm at level 35 on the 47th Dusk 123rd year of Ascendancy at 18:10 Killed by overpowered greater multi-hued wyrm at level 35 on the 47th Dusk 123rd year of Ascendancy at 20:24 Killed by overpowered greater multi-hued wyrm at level 35 on the 48th Dusk 123rd year of Ascendancy at 00:27 Killed by overpowered greater multi-hued wyrm at level 35 on the 48th Dusk 123rd year of Ascendancy at 09:10 Killed by overpowered greater multi-hued wyrm at level 36 on the 48th Dusk 123rd year of Ascendancy at 12:44 Killed by overpowered greater multi-hued wyrm at level 36 on the 48th Dusk 123rd year of Ascendancy at 17:45 Killed by overpowered greater multi-hued wyrm at level 36 on the 48th Dusk 123rd year of Ascendancy at 23:11 Killed by orc high cryomancer at level 36 on the 49th Dusk 123rd year of Ascendancy at 12:16 Killed by Doomed Shade of Melias at level 36 on the 79th Dusk 123rd year of Ascendancy at 12:30 Killed by Rak'Shor Cultist at level 36 on the 79th Dusk 123rd year of Ascendancy at 14:18 Killed by orc necromancer at level 37 on the 1st Haze 123rd year of Ascendancy at 14:29 Killed by orc corruptor at level 37 on the 22nd Haze 123rd year of Ascendancy at 13:20 Killed by Briagh, Great Sand Wyrm at level 37 on the 22nd Haze 123rd year of Ascendancy at 17:22 Killed by Kra'Tor the Gluttonous at level 37 on the 28th Haze 123rd year of Ascendancy at 19:20 Killed by Kra'Tor the Gluttonous at level 37 on the 28th Haze 123rd year of Ascendancy at 21:19 Killed by Kra'Tor the Gluttonous at level 37 on the 28th Haze 123rd year of Ascendancy at 23:49 Killed by Adatta the dread at level 38 on the 71st Haze 123rd year of Ascendancy at 14:14 Killed by Adatta the dread at level 38 on the 71st Haze 123rd year of Ascendancy at 15:45 Killed by forge-giant at level 40 on the 2nd Haze 124th year of Ascendancy at 05:03 Killed by champion of Urh'Rok at level 40 on the 2nd Haze 124th year of Ascendancy at 10:03 Killed by Corrupted Daelach at level 41 on the 4th Haze 124th year of Ascendancy at 04:47 Killed by forge-giant at level 41 on the 4th Haze 124th year of Ascendancy at 06:40 Killed by orc archer at level 41 on the 18th Haze 124th year of Ascendancy at 21:50 Killed by orc cryomancer at level 41 on the 19th Haze 124th year of Ascendancy at 11:40 Killed by ghoulking at level 42 on the 20th Haze 124th year of Ascendancy at 04:05 Killed by multi-hued drake at level 42 on the 20th Haze 124th year of Ascendancy at 05:52 Killed by multi-hued drake at level 42 on the 20th Haze 124th year of Ascendancy at 14:52 Killed by Vor, Grand Geomancer of the Pride at level 42 on the 21st Haze 124th year of Ascendancy at 10:57 Killed by orc cryomancer at level 42 on the 21st Haze 124th year of Ascendancy at 15:37 Killed by Fyrk, Faeros High Guard at level 43 on the 44th Haze 124th year of Ascendancy at 03:05 |
Primary Stats
| Strength | 20 (base 16) |
| Dexterity | 18 (base 13) |
| Constitution | 58 (base 41) |
| Magic | 90 (base 60) |
| Willpower | 86 (base 60) |
| Cunning | 28 (base 11) |
Resources
| Life | 675/675 |
| Mana | 183/433 |
| Healing Factor | 1.8157894736842 |
| Regeneration | 2.4513157894736 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +156.16921969587% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 4 |
| See Stealth | 42.658414203227 |
| See Invisible | 59.495954520872 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
| Damage | 56 |
| Accuracy | 12 |
| Crit Chance | 28% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 72 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Mind
| Mindpower | 47 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +63% |
| Temporal | +26% |
| Nature | +34% |
| Arcane | +47% |
| Fire | +33% |
| All | +14% |
Offense: Damage Penetration
| Arcane | +17% |
| Darkness | +40% |
| Fire | +15% |
| Mind | +15% |
Defense: Base
| Armour (hardiness) | 51.7977488094 (30%) |
| Defense | 49 |
| Ranged Defense | 54 |
| Fatigue | 0 |
| Physical Save | 45 |
| Spell Save | 56 |
| Mental Save | 61 |
Defense: Resistances
| Blight | + 30%( 70%) |
| Physical | + 15%( 70%) |
| Cold | + 21%( 70%) |
| All | + 12%( 70%) |
| Darkness | + 65%( 70%) |
| Light | + 34%( 70%) |
| Arcane | + 32%( 70%) |
| Fire | + 64%( 70%) |
| Nature | + 38%( 70%) |
Defense: Immunities
| Stun Resistance | 9% |
| Pinning Resistance | 19% |
| Silence Resistance | 21% |
| Instadeath Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 346 damage for 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 988% for 10 turns and instantly restoring 49 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Meta | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Air | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Phantasm | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Spell / Fire | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Aether | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Adventure / Partner | 1.00 |
| 0/14 |
| 0/23 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
| Spell / Staff combat | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 4/5 |
| 5/5 |
| 3/5 |
| 2/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Stone Skin |
| talent | Arcane Power |
| talent | Keen Senses |
| talent | Arcane Shield |
| talent | Blur Sight |
| talent | Thunderstorm |
| talent | Phantasmal Shield |
| talent | Defensive Posture |
| talent | Feather Wind |
| talent | Essence of Speed |
| talent | Pure Aether |
| talent | Shielding |
| talent | Spellcraft |
| detrimental effect | Zone-wide effect: +20 defense, +20 all saves, -20 spell power. Disciplined Aura |
| beneficial effect | The target's spellpower has been increased by 36. Spellsurge |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved talent Arcane Eye (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Isamivena the stone troll. Escort: lone alchemist (level 2 of Trollmire) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Betann the skeleton warrior. Escort: lone alchemist (level 8 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by snow giant boulder thrower. Escort: lost sun paladin (level 2 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 677. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed black mamba head. * You've found the needed pouch of faeros ash. * You've found the needed orc heart. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed vial of fire wyrm saliva. * You've found the needed storm wyrm claw. * You've found the needed length of troll intestine. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed honey tree root. * You've found the needed ice ant stinger. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed xorn fragment. * You've found the needed bloated horror heart. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | eldritch pair of hardened leather boots of uncanny dodging (4 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +4 (+1 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: +3% Changes stats: +3 Mag / +3 Wil Mana each turn: +0.31 Maximum mana: +23.00 Spell crit. chance: +3% A pair of boots made of leather. |
| Light source | Poruda the BrightedgeInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +2 Physical crit. chance: +2.0% Damage when hit (Melee): 20 physical Changes stats: +4 Dex Changes resistances: +3% physical Mental save: +6 (+2 eff.) Light radius: +5 See stealth: +8 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Erimas the Sunspawner (3 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +3 Cun Changes resistances: +6% fire Changes resistances penetration: +10% fire Changes damage: +9% fire Grants telepathy: Demon/Minor Demon/Major Critical mult.: +10.00% Mental save: +7 (+2 eff.) Mana each turn: +3.90 Mana when hit: +3.60 Maximum mana: +181.00 Spellpower: +15 (+4 eff.) It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 13 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
| Tool | Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+3 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
| On fingers | Elenihor the copper ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +2 Damage when hit (Melee): 16 physical Silence immunity: +21% Mana each turn: +0.11 Maximum stamina: +5.00 Healing mod.: +5% Rings can have magical properties. |
| On fingers | stralite ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Life regen: +0.90 Maximum life: +44.00 Healing mod.: +20% Rings can have magical properties. |
| Around waist | hardened leather belt 'Halodogas'Powered by arcane forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour: +13 Fatigue: -4% Changes stats: +2 Str Changes damage: +12% temporal Mental save: +9 (+2 eff.) Spellpower: +4 (+1 eff.) It can be used to create a temporary shield that absorbs 694 damage, putting all charms on cooldown for 30 turns. A belt that goes around your waist. |
| In main hand | Magic Stick 1 (30-36 power, 6 apr, arcane element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Slows global speed by 40% Damage (Melee): +16 blight When wielded/worn: Physical crit. chance: +13.0% Effects on melee hit: * 23% chance to disease Damage (Melee): 45 arcane Damage when hit (Melee): 4 blight / 8 fire Changes stats: +10 Mag / +9 Cun / +8 Con Changes resistances penetration: +5% fire Changes damage: +30% arcane Talent granted: +1 Command Staff Critical mult.: +27.00% Physical save: +15 (+5 eff.) Spell save: +11 (+4 eff.) Mental save: +15 (+4 eff.) Vim when firing critical spell: +8.00 Spellpower on spell critical (stacks up to 3 times): +12 Maximum mana: +120.00 Maximum vim: +44.00 Maximum neg.energy: +50.00 Spellpower: +25 (+7 eff.) Spell crit. chance: +11% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 142.30 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Main armor | Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 (+6 eff.) Mental save: +15 (+4 eff.) Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 (+4 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
| Cloak | Oledrador (13 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +13 (+4 eff.) Changes stats: +4 Str / +3 Con Changes resistances: +50% darkness / +25% fire / +25% light / +5% arcane Changes resistances penetration: +40% darkness / +15% mind Changes damage: +49% darkness Grants telepathy: Demon/Minor Demon/Major Stealth bonus: +63 Physical save: +13 (+4 eff.) Mental save: +15 (+4 eff.) Only die when reaching: -50.00 life See invisible: +6 Heals friendly targets nearby when you use a nature summon: +30 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.2 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 260 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
heroism infusion (+5 for 10 turns, die at -237)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 10 turns. While Heroism is active, you will only die when reaching -237 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 259 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 259 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the wizard (heal 497 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 497 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the wizard (heal 366 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 366 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of the Rift (494.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 622.44 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Pendant of the Sun and MoonsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% light / +10% darkness Changes resistances cap: +5% light / +5% darkness Changes resistances penetration: +15% light / +15% darkness Changes damage: +8% light / +8% darkness Spellpower: +8 (+2 eff.) Spell crit. chance: +5% All your damage is converted and split into light and darkness. Activating this item is instant. It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) : Effective talent level: 3.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
This item will automatically be transmogrified when you leave the level.arcing voratun dagger of amnesia (39-50.7 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 39.0 - 50.7 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target * 25% chance to put talents on cooldown Damage (Melee): +9 lightning When wielded/worn: Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.caustic voratun dagger (38-49.4 power, 9 apr) Requires: - Dexterity 48 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 16% chance to corrode armour by 30% When wielded/worn: Changes resistances penetration: +6% acid Life regen: +2.00 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.inquisitor's voratun greatmaul of erosion (71-106.5 power, 4 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 71.0 - 106.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 24 arcane resource burn On weapon crit: * burns latent spell energy Damage (Melee): +19 temporal / +17 nature Massive two-handed mauls. |
Rod of Sarrilon (30-36 power, 4 apr, temporal element)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Time Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+10 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+2 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
Telos's Staff (Top Half) (35-42 power, 0 apr, cold element)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It is part of a set of items. Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +0 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% cold Talent granted: +1 Command Staff Mental save: +8 (+2 eff.) Spellpower: +30 (+8 eff.) Spell crit. chance: +15% The top part of Telos' broken staff. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
The Black Wall (12 def, 9 armour, 200 block)Requires: - Strength 28 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +9 Defense: +12 (+4 eff.) Ranged Defense: +15 (+5 eff.) Fatigue: +28% Damage when hit (Melee): 10 darkness Changes resistances: +2% all Talent masteries: +0.20 Technique / Shield defense +0.20 Technique / Shield offense +0.20 Corruption / Doom shield Talent granted: +5 Block Shadow Power: +5 Increases all resists by 0.4% for each point of your Shadow Power. "With this, no one will ever harm you again." |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
239 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
14 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
17 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Demonic SoulPowered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
16 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact), costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin, costing 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
53 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 638.40 fire damage (based on Magic), costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 750.40 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Eremyruirin the Dazzlebane [power 10] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Changes resistances penetration: +10% light Changes damage: +15% light / +3% mind Light radius: +3 It can be used to reveal the area around you, dispelling darkness (radius 10, power 81 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 2 positive energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 98 light damage (based on your Magic and Strength) to your foes within radius 5 each turn, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+3 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 239.40 temporal and 309.70 darkness damage (based on Magic), costing 20 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Melias the Shalore Archmage level 31
2nd Dusk 123rd year of Ascendancy at 18:42 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Melias the Shalore Archmage level 12
46th Dusk 122nd year of Ascendancy at 21:59 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Melias the Shalore Archmage level 40
15th Regrowth 124th year of Ascendancy at 01:37 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Melias the Shalore Archmage level 34
47th Dusk 123rd year of Ascendancy at 01:34 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Melias the Shalore Archmage level 39
12nd Regrowth 124th year of Ascendancy at 14:30 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Melias the Shalore Archmage level 33
29th Dusk 123rd year of Ascendancy at 06:51 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Melias the Shalore Archmage level 16
8th Decay 122nd year of Ascendancy at 10:26 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Melias the Shalore Archmage level 37
79th Dusk 123rd year of Ascendancy at 16:18 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Melias the Shalore Archmage level 21
45th Regrowth 123rd year of Ascendancy at 19:06 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Melias the Shalore Archmage level 40
2nd Haze 124th year of Ascendancy at 01:14 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Melias the Shalore Archmage level 32
15th Dusk 123rd year of Ascendancy at 10:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Melias the Shalore Archmage level 17
21st Regrowth 123rd year of Ascendancy at 20:43 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Melias the Shalore Archmage level 24
13rd Pyre 123rd year of Ascendancy at 05:08 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Melias the Shalore Archmage level 41
4th Haze 124th year of Ascendancy at 09:12 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Melias the Shalore Archmage level 12
46th Dusk 122nd year of Ascendancy at 23:05 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Melias the Shalore Archmage level 36
49th Dusk 123rd year of Ascendancy at 00:48 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Melias the Shalore Archmage level 10
42nd Dusk 122nd year of Ascendancy at 06:07 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Melias the Shalore Archmage level 20
28th Regrowth 123rd year of Ascendancy at 09:47 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Melias the Shalore Archmage level 30
43rd Pyre 123rd year of Ascendancy at 22:25 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Melias the Shalore Archmage level 40
13rd Regrowth 124th year of Ascendancy at 04:59 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Melias the Shalore Archmage level 30
61st Pyre 123rd year of Ascendancy at 21:04 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Melias the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 06:17 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Melias the Shalore Archmage level 43
44th Haze 124th year of Ascendancy at 01:48 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Melias the Shalore Archmage level 8
9th Dusk 122nd year of Ascendancy at 05:38 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Melias the Shalore Archmage level 37
56th Haze 123rd year of Ascendancy at 12:17 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Melias the Shalore Archmage level 33
15th Dusk 123rd year of Ascendancy at 12:36 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Melias the Shalore Archmage level 7
5th Flare 122nd year of Ascendancy at 04:28 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Melias the Shalore Archmage level 12
46th Dusk 122nd year of Ascendancy at 21:59 see stats
The Old Ones (Exploration mode)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.By Melias the Shalore Archmage level 39
11st Regrowth 124th year of Ascendancy at 11:58 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Melias the Shalore Archmage level 10
42nd Dusk 122nd year of Ascendancy at 14:24 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Melias the Shalore Archmage level 23
75th Regrowth 123rd year of Ascendancy at 14:29 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Melias the Shalore Archmage level 16
12nd Regrowth 123rd year of Ascendancy at 03:06 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Melias the Shalore Archmage level 37
32nd Haze 123rd year of Ascendancy at 00:02 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Melias the Shalore Archmage level 23
75th Regrowth 123rd year of Ascendancy at 08:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Melias the Shalore Archmage level 27
36th Pyre 123rd year of Ascendancy at 07:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Melias the Shalore Archmage level 15
10th Haze 122nd year of Ascendancy at 11:14 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Melias the Shalore Archmage level 29
43rd Pyre 123rd year of Ascendancy at 22:25 see stats
Log
Melias receives 27 healing.
Thunderstorm hits Orc berserker for 20 lightning damage.
Melias casts Manathrust.
Melias's spell attains critical power!
You collect a new ingredient: orc heart (1).
Melias hits Orc berserker for 833 arcane damage.
Melias killed Orc berserker!
Melias receives 27 healing.
Melias has finished recovering.
Talent Manathrust is ready to use.
Ran for 2 turns (stop reason: interesting terrain).
Melias deactivates Feather Wind.
Melias deactivates Thunderstorm.
The furious lightning storm around Melias calms down and disappears.
Melias deactivates Blur Sight.
Melias deactivates Arcane Power.
Melias deactivates Stone Skin.
Melias deactivates Shielding.
Melias deactivates Spellcraft.
Melias deactivates Arcane Shield.
Melias deactivates Phantasmal Shield.
Melias deactivates Pure Aether.
Melias deactivates Defensive Posture.
Melias deactivates Keen Senses.
Melias is no longer surging arcane power.
Melias deactivates Essence of Speed.






























































































































