Cornelius the level 2 Cornac Bulwark by sorro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp2 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity12 (base 12)
Constitution17 (base 17)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life150/166
Stamina73/73
Healing Factor1.0561497326203
Regeneration0.26403743315508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.221630480713 (63.098591549296%)
Defense9
Ranged Defense13
Fatigue18
Physical Save11
Spell Save7
Mental Save7

Defense: Immunities

Stun Resistance44%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Poison from Copperhead snake hits
Cornelius for 2 nature damage.
Wolf hits Cornelius for 1 physical damage.
Wolf misses Cornelius.

Poison from Copperhead snake hits
Cornelius for 2 nature damage.
Wolf hits Cornelius for 1 physical damage.
Cornelius stops being poisoned.


Cornelius hits Wolf for 14 physical damage.
Wolf hits Cornelius for 1 physical damage.

Cornelius hits Wolf for 14 physical damage.
Cornelius killed Wolf!

Lore found:
tattered paper scrap (trollmire)

Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


Cornelius deactivates Shield Wall.

Cornelius activates Shield Wall.

Cornelius deactivates Shield Wall.