Varro the level 28 Lich Necromancer by MindHawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceLich
ClassNecromancer
Level / Exp28 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic78 (base 60)
Willpower80 (base 55)
Cunning26 (base 11)

Resources

Life452/452
Mana489/489
Negative131/131
Souls10/10
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible10

Offense: Mainhand

Damage60
Accuracy23
Crit Chance22%
APR8
Speed1.00

Offense: Spell

Spellpower60
Crit Chance29%
Speed1

Offense: Mind

Mindpower47
Crit Chance21%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save25
Spell Save43
Mental Save43

Defense: Resistances

All 0%( 85%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance80%
Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Knockback Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.00
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
1/5
1/5
1/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Vampirism1.30
1/5
5/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
4/5
1/5
5/5
Spell / Reaper1.30
1/5
5/5
1/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
5/5
5/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
failed
done
failed
done
done
done
done
done
active
active
done
active
done
done
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done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Ran for 19 turns (stop reason: at exit).

You gain 0.50 gold from the transmogrification of
pouch of dwarven-steel shots (19/19, 35-42 power, 3 apr).
You gain 1.26 gold from the transmogrification of
grounding cashmere wizard hat of nature (+6%) (2 def, 0 armour).
You gain 8.41 gold from the transmogrification of
eldritch cashmere wizard hat (2 def, 0 armour).
You gain 4.17 gold from the transmogrification of
insulating pair of dwarven-steel boots of tirelessness (0 def, 4 armour).
You gain 11.59 gold from the transmogrification of
monstrous hardened leather belt of burglary.
You gain 3.19 gold from the transmogrification of
inquisitor's thorny mindstar (9-9.9 power, 24 apr, nature damage).
You gain 3.11 gold from the transmogrification of
epiphanous thorny mindstar (7.5-8.25 power, 24 apr, mind damage).
You gain 0.75 gold from the transmogrification of
dwarven-steel longsword (22.5-31.5 power, 4 apr).
You gain 2.56 gold from the transmogrification of
ranger's yew longbow of cold.
You gain 7.54 gold from the transmogrification of
thunderous dwarven-steel greatmaul of projection (41-61.5 power, 2 apr).
You gain 15.00 gold from the transmogrification of
Moon (30-39 power, 30 apr).
You gain 15.00 gold from the transmogrification of
Dagger of the Past (25-32.5 power, 20 apr).
You gain 4.15 gold from the transmogrification of
flaming dwarven-steel battleaxe of corruption (34-51 power, 2 apr).
You gain 1.64 gold from the transmogrification of
gold ring of clarity.
You gain 1.68 gold from the transmogrification of
vision rune (radius 11; dur 19; see horror).
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (929% regen over 10 turns; 46 instant mana).
You gain 1.71 gold from the transmogrification of
heat beam rune (159 fire damage).
You gain 0.65 gold from the transmogrification of
sun infusion (rad 7; power 21; turns 5; dispells darkness).
There is a previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Quest 'Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)' is failed! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (orc soldier)).

Varro deactivates Blurred Mortality.

Varro deactivates Death Vortex.

The necrotic vortex surrounding Varro dissipates.
Varro deactivates Will o' the Wisp.

Varro deactivates Necrotic Aura.