Nuts! the level 12 Skeleton Rogue by vault52

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceSkeleton
ClassRogue
Level / Exp12 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity39 (base 24)
Constitution12 (base 12)
Magic10 (base 10)
Willpower16 (base 11)
Cunning42 (base 37)

Resources

Life572/572
Stamina138/138
Healing Factor1.1291526171258
Regeneration9.3155090912875

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite-994
Infravision5
See Stealth34.921546859523
See Invisible34.921546859523
Stealth53

Offense: Mainhand

Damage16
Accuracy38
Crit Chance21%
APR6
Speed1.00

Offense: Offhand

Damage21
Accuracy38
Crit Chance21%
APR9
Speed1.00

Offense: Spell

Spellpower15
Crit Chance10%
Speed1

Offense: Mind

Mindpower28
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+6%
Temporal+11%
Physical+10%
Fire+3%
All0%

Offense: Damage Penetration

Temporal+5%
Lightning+5%

Defense: Base

Armour (hardiness)19 (49.007671158813%)
Defense41
Ranged Defense41
Fatigue0
Physical Save20
Spell Save23
Mental Save37

Defense: Resistances

Acid+ 3%( 70%)
Light+ 6%( 70%)
Temporal+ 30%( 70%)
Physical+ 1%( 70%)
Fire+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%
Bleed Resistance100%
Confusion Resistance24%
Fear Resistance100%
Pinning Resistance19%
Poison Resistance100%
Knockback Resistance72%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
0/5
0/5
Technique / Throwing knives1.30
4/5
1/5
2/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
2/5
1/5
2/5
1/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active
active
failed
failed
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Nuts! the Skeleton Rogue level 11
15th Dusk 122nd year of Ascendancy at 15:08
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Nuts! the Skeleton Rogue level 10
5th Flare 122nd year of Ascendancy at 12:12
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Nuts! the Skeleton Rogue level 8
10th Mirth 122nd year of Ascendancy at 09:49
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Nuts! the Skeleton Rogue level 11
6th Dusk 122nd year of Ascendancy at 10:11
see stats

Log

Skeleton magus casts Manathrust.
Skeleton magus hits Nuts! for 127 arcane damage.
Skeleton magus hits Bethonne the skeleton mage for 141 arcane damage.
Nuts! the level 12 skeleton rogue was mana-torn to death by a skeleton magus on level 1 of Ruins of Kor'Pul.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton magus killed Nuts!!
Vorabrerin the skeleton magus's Temporal Bolt hits
Nuts! for 0 physical, 0 temporal (0 total damage).
Saving game...

Resting starts...

Talent Disengage is ready to use.
Talent Track is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Nuts! activates
Stealth.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Talent Fan of Knives is ready to use.
Talent Apply Poison is ready to use.
Nuts! activates
Apply Poison.
Talent Bone Armour is ready to use.
Talent Rune: Blink is ready to use.
Talent Re-assemble is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.