











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
Addons | CHN Addons for ToME 1.6.6The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Adventuring Party 1.5.5Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Possessor Bonus Class 1.6.6Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Drem |
Class | Writhing One |
Level / Exp | 12 / 63% |
Size | medium |
Lifes / Deaths | Killed by protoplasmic controller at level 1 on the 16th 沃瑞月 122nd year of Ascendancy at 17:45 / 16Killed by corrupted protoplasmic controller at level 2 on the 17th 沃瑞月 122nd year of Ascendancy at 12:53 Killed by fire drake hatchling at level 5 on the 20th 沃瑞月 122nd year of Ascendancy at 16:52 Killed by The Shade at level 8 on the 25th 沃瑞月 122nd year of Ascendancy at 20:58 Killed by skeleton magus at level 10 on the 2nd 利润月 122nd year of Ascendancy at 03:00 Killed by multi-hued drake hatchling at level 10 on the 2nd 利润月 122nd year of Ascendancy at 16:25 Killed by Wrathroot at level 10 on the 2nd 利润月 122nd year of Ascendancy at 21:45 Killed by abyssal horror at level 11 on the 3rd 利润月 122nd year of Ascendancy at 18:24 Killed by abyssal horror at level 11 on the 3rd 利润月 122nd year of Ascendancy at 19:24 Killed by water imp at level 12 on the 4th 利润月 122nd year of Ascendancy at 04:39 Killed by Weirdling Beast at level 12 on the 4th 利润月 122nd year of Ascendancy at 06:41 Killed by Weirdling Beast at level 12 on the 4th 利润月 122nd year of Ascendancy at 07:43 Killed by Weirdling Beast at level 12 on the 4th 利润月 122nd year of Ascendancy at 08:07 Killed by Weirdling Beast at level 12 on the 4th 利润月 122nd year of Ascendancy at 09:04 Killed by Weirdling Beast at level 12 on the 4th 利润月 122nd year of Ascendancy at 09:15 Killed by Weirdling Beast at level 12 on the 4th 利润月 122nd year of Ascendancy at 09:54 |
Primary Stats
Strength | 28 (base 23) |
Dexterity | 18 (base 10) |
Constitution | 16 (base 15) |
Magic | 59 (base 37) |
Willpower | 14 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 314/344 |
Insanity | 0/100 |
Healing Factor | 1.0483870967742 |
Regeneration | 0.26209677419355 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +32.441686460958% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 5 |
See Stealth | 25.703251193202 |
See Invisible | 25.703251193202 |
Offense: Mainhand
Damage | 16 |
Accuracy | 38 |
Crit Chance | 5% |
APR | 7 |
Speed | 0.80 |
Offense: Spell
Spellpower | 39 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 18 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
火焰 | +10% |
闪电 | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 21 (30%) |
Defense | 11 |
Ranged Defense | 11 |
Fatigue | 10 |
Physical Save | 20 |
Spell Save | 22 |
Mental Save | 13 |
Defense: Resistances
暗影 | + 10%( 70%) |
枯萎 | + 6%( 70%) |
All | 0%( 70%) |
物理 | + 15%( 70%) |
自然 | + 15%( 70%) |
火焰 | + 18%( 70%) |
Defense: Immunities
Poison Resistance | 10% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活这个符文产生一个防护护盾,吸收最多 100 伤害持续 5 回合。 |
Runes | 当前技能等级:1.0 符文: 粉碎痛苦使用模式:主动 作用范围:近身/单体 冷却时间:18 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活符文,立刻清除你身上的负面效果。 清除所有 CT 效果(失去平衡、法术冲击和锁脑),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了CT效果,不会产生护盾且冷却时间减少75% |
Runes | 当前技能等级:1.0 符文:闪烁使用模式:主动 作用范围:3.0 冷却时间:16 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 描述: 激活符文,传送到视野内 3 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 15% ,你的闪避增加 15 ,你的全体伤害抗性增加 15% 。 |
Class Talents
Demented / 触手 | 1.50 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Demented / 毁容 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / 恐怖身躯 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / 恐魔之路 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / 恐魔操控 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / 战斗训练系 | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Demented / 非理性 | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cunning / 生存系 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / 德瑞姆 | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Adventure / Partner | 1.00 |
| 0/18 |
| 0/36 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
Effects
talent | 混沌之球 |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost defiler (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved talent 撕裂挥击 (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 1. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * 'Needed: one snow giant kidney. I suggest not killing the snow giant by impaling it through the kidneys. You'll just have to find another.' * 'Needed: one bloated horror heart. Don't worry if it dissolves. Just don't get any on you.' | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | active |
Equipment
On feet | ![]() 装备需求: - 重甲训练 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+5 疲劳值:+2% 每回合体力回复:+0.30 体力上限:+10.00 夜视范围:+1 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
On hands | ![]() 装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 护甲 / 手部 ; 材质级别 2 当使用或装备时: 护甲值:+4 属性变化:+5意志 抗性改变:+18% 火焰 / +10% 暗影 / +10% 自然 伤害加成:+10% 火焰 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 可以用来施展技能:【 火焰吐息 】(消耗 24 能量,剩余能量 24/24): 当前技能等级:2.0 能量消耗: 24 能量,剩余能量: 24/24. 作用范围:近身/单体 飞行时间:瞬间 这是: 一种精神力量 和 一种自然之赐 描述: 你在前方 6 码锥形范围内喷出火焰。此范围内的目标会在 3 回合内受到 134.56 火焰伤害。 受力量影响,伤害有额外加成,暴击几率基于你的精神暴击率。 每点火龙系的技能可以使你增加火焰抵抗 1% 。 这件龙鳞手套上嵌着一条恶龙的牙齿与爪子。手套摸上去十分温暖。 |
On head | ![]() 装备需求: - 重甲训练 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 护甲值:+4 疲劳值:+5% 属性变化:+2力量 夜视范围:+1 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
On fingers | ![]() 装备魔法来源:自然力量 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 抗性改变:+5% 自然 / +6% 枯萎 毒素免疫:+10% 疾病免疫:+10% 戒指可以具有魔法属性。 |
Around neck | ![]() 装备能量来源:超能力 0.10 负重 [Unique] 装备类型: 首饰 / 项链 ; 材质级别 1 当使用或装备时: 近战附加伤害:5 精神 远程附加伤害:5 精神 精神强度:+5 (+3 有效值) 侦测潜行:+10 侦测隐形:+10 心眼:该物品允许你在攻击不可见单位时不受任何惩罚。 这些泛着乳白色光芒的眼球用死亡的眼神看着你,你的虚荣和虚伪使其苏醒。他们曾经在难以想象的恐惧中死亡,现在它们被黑色的丝线串起,周围缠绕着片片阴影。如果你闭上眼睛一段时间,你甚至可以感受到它们曾经看到的恐怖画面…… |
In main hand | ![]() 装备需求: - 敏捷 15 装备灌输力量:奥术力量 3.00 负重 [Unique] 装备类型: 武器 / 鞭子 ; 材质级别 1 基础伤害: 17.0 - 18.7 伤害受属性加成: 100% 敏捷 伤害类型:物理 武器精通类型:特殊武器掌握 命中加成:+0.4% 暴击加成 (最高 40%) 护甲穿透:+7 暴击率:+5.0% 攻击速度:125% 武器暴击特效: * 将雷霆的力量释放在敌人身上 伤害转换:50% 闪电眩晕 当使用或装备时: 命中:+7 (+2 有效值) 伤害加成:+10% 闪电 可以用来施放【 攻击距离 3 内的敌人,造成 100% 闪电武器伤害并在半径 1 内释放电弧,造成 20.35 到 61.05 点闪电伤害 ( 基于魔法和敏捷) 】 激活消耗 10 能量(共 10/10 )。 这根钢质的鞭子缠绕着许多电弧。你可以感受这根鞭子上散发出的力量强大且不可控制。 |
Main armor | ![]() 装备灌输力量:奥术力量 装备魔法来源:自然力量 9.00 负重 [Unique] 装备类型: 护甲 / 轻甲 ; 材质级别 2 当使用或装备时: 护甲值:+8 近身闪避:+5 (+5 有效值) 疲劳值:+3% 属性变化:+2敏捷 抗性改变:+15% 物理 可以用来施展技能:【 白骨之握 】(消耗 20 能量,剩余能量 30/30): 当前技能等级:2.0 能量消耗: 20 能量,剩余能量: 30/30. 作用范围:7.0 飞行时间:瞬间 这是: 一种法术 描述: 抓住目标将其传送到你的身边,或将身边的目标丢到最多 6 格之外。从地上冒出一根骨刺,将其定在那里,持续 5 回合。 骨刺同时也会造成 45.48 物理伤害。 伤害受法术强度加成。 一团脊髓物质,差不多可以用来当做护甲 |
Cloak | ![]() 装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+1 有效值) 物理豁免加成:+5 (+2 有效值) 精神豁免加成:+5 (+5 有效值) 生命底限:-50.00 life 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
Light source | ![]() 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 护甲值:+2 抗性改变:+2%全体 当被用来强化装备时: 护甲值:+2 抗性改变:+2%全体 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 3 当使用或装备时: 近身闪避:+6 (+6 有效值) 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+6 (+3 有效值) 精神豁免加成:+6 (+6 有效值) 当被用来强化装备时: 近身闪避:+6 (+6 有效值) 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+6 (+3 有效值) 精神豁免加成:+6 (+6 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 近身闪避:+4 (+4 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+2 有效值) 精神豁免加成:+4 (+4 有效值) 当被用来强化装备时: 近身闪避:+4 (+4 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+2 有效值) 精神豁免加成:+4 (+4 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 1 当使用或装备时: 近身闪避:+2 (+2 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+2 有效值) 当被用来强化装备时: 近身闪避:+2 (+2 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+2 有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回合) 】 激活消耗 202 能量(共 400/400 )。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 0.00 负重 装备类型: 珠宝 / 紫宝石 ; 材质级别 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Darek the Drem Writhing One level 12
4th 利润月 122nd year of Ascendancy at 12:00 see stats
By Darek the Drem Writhing One level 12
4th 利润月 122nd year of Ascendancy at 12:35 see stats
By Darek the Drem Writhing One level 10
3rd 采购之时 122nd year of Ascendancy at 23:01 see stats
By Darek the Drem Writhing One level 12
4th 利润月 122nd year of Ascendancy at 12:00 see stats
By Darek the Drem Writhing One level 5
20th 沃瑞月 122nd year of Ascendancy at 16:51 see stats
By Darek the Drem Writhing One level 9
31st 沃瑞月 122nd year of Ascendancy at 17:54 see stats
By Darek the Drem Writhing One level 12
4th 利润月 122nd year of Ascendancy at 12:00 see stats
By Darek the Drem Writhing One level 9
28th 沃瑞月 122nd year of Ascendancy at 18:38 see stats
By Darek the Drem Writhing One level 11
3rd 利润月 122nd year of Ascendancy at 01:42 see stats
Log
今天是 12nd 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 01:23.
今天是 13rd 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 02:35.
自动探索了7回合(中断原因: 无法移动)
自动探索了3回合(中断原因: 无法移动)
今天是 14th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 06:31.
今天是 15th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 02:08.
今天是 16th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 00:31.
今天是 17th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 01:43.
今天是 18th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 00:06.
今天是 19th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 01:18.
今天是 20th 利润月 第 122nd 年卓越纪,马基埃亚尔。
现在时间是 02:30.
这里是“远古精灵遗迹入口”,(按下''或右键使用)
自动探索了6回合(中断原因: 发现有趣的地点)
任务“ 炼金术士兄弟会 ”状态已经更新! (按下“j”查看任务日志)
你小心打开地板上的活门进入了地下通道...
当你进入了地道你发现活门没有出去的开关,你被关在这里了!
接受了任务“ 陷阱! ”! (按下“j”查看任务日志)
保存游戏...
保存完毕。
Darek 取消了 混沌之球.