Smip the level 23 Ghoul Sun Paladin by pitchwife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp23 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 21)
Dexterity12 (base 10)
Constitution73 (base 35)
Magic60 (base 52)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life917/917
Positive116/116
Stamina184/184
Healing Factor1.4888888888889
Regeneration7.8166666666665

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+83%

Vision

Sight10
Lite5
Infravision6
See Stealth8
See Invisible8
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage56
Accuracy57
Crit Chance11%
APR13
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower43
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+14%
Darkness+12%
Light+10%
All0%

Offense: Damage Penetration

Fire+23%

Defense: Base

Armour (hardiness)53.551211628464 (74.117647058824%)
Defense0
Ranged Defense0
Fatigue31
Physical Save51
Spell Save28
Mental Save21

Defense: Resistances

Acid+ 9%( 70%)
Physical+ 22%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)
Darkness+ 29%( 70%)
Light+ 44%( 70%)
Mind+ 29%( 70%)
Fire+ 14%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance90%
Blind Resistance55%
Silence Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Guardian1.30
2/5
1/5
2/5
2/5
Celestial / Combat1.30
1/5
1/5
2/5
0/5
Celestial / Sun1.30
3/5
1/5
2/5
3/5
Technique / Shield offense1.00
2/5
1/5
1/5
1/5
Celestial / Radiance1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
1/5
2/5
1/5
Celestial / Light1.30
3/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
4/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
failed
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Smip the Ghoul Sun Paladin level 9
10th Dusk 122nd year of Ascendancy at 01:45
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Smip the Ghoul Sun Paladin level 21
62nd Haze 122nd year of Ascendancy at 00:10
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Smip the Ghoul Sun Paladin level 10
27th Dusk 122nd year of Ascendancy at 13:30
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Smip the Ghoul Sun Paladin level 20
48th Haze 122nd year of Ascendancy at 19:01
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Smip the Ghoul Sun Paladin level 16
66th Dusk 122nd year of Ascendancy at 14:22
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Smip the Ghoul Sun Paladin level 8
1st Dusk 122nd year of Ascendancy at 22:36
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Smip the Ghoul Sun Paladin level 16
50th Dusk 122nd year of Ascendancy at 04:48
see stats
The sky is falling! (Insane (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Smip the Ghoul Sun Paladin level 23
8th Decay 122nd year of Ascendancy at 04:19
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Smip the Ghoul Sun Paladin level 20
51st Haze 122nd year of Ascendancy at 01:11
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Smip the Ghoul Sun Paladin level 15
40th Dusk 122nd year of Ascendancy at 17:27
see stats

Log

Smip deactivates Weapon of Wrath.
Smip deactivates
Chant of Fortitude.
Smip seems more focused.

Smip deactivates
Searing Sight.
The illusion covering Smip disappears.
Smip deactivates
Shield of Light.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Shield of Light killed Smip!
Saving done.

Talent Brandish is ready to use.
Talent Rune: Reflection Shield is ready to use.
Your summoned Risen Ghoul disappears.
Talent Suncloak is ready to use.
Talent Block is ready to use.
Talent Retribution is ready to use.
Talent Healing Light is ready to use.
Talent Sun Ray is ready to use.
Talent Retch is ready to use.
Talent Shield of Light is ready to use.
Talent Weapon of Light is ready to use.
Talent Weapon of Wrath is ready to use.
Talent Gnaw is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Path of the Sun is ready to use.
Talent Searing Sight is ready to use.

Talent Ghoulish Leap is ready to use.