Deathcome the level 4 Skeleton Necromancer by Chaznoodles

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp4 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity21 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower19 (base 16)
Cunning11 (base 11)

Resources

Life-113/122
Mana126/126
Soul8/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth7
See Invisible6

Offense: Mainhand

Damage13
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save16
Spell Save14
Mental Save10

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active
done

Equipment

Around waist
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Deathcome the Skeleton Necromancer level 2
76th Pyre 122nd year of Ascendancy at 16:59
see stats

Log

Talent Phase Door is ready to use.
Talent Create Minions is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 19 turns (stop reason: taken damage).

Deathcome is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Deathcome for 68 physical, 12 acid (81 total damage).

Deathcome casts Invoke Darkness.

Deathcome casts Rune: Shielding.

A shield forms around Deathcome.

Deathcome casts Invoke Darkness.

You are unable to move!

Deathcome casts Invoke Darkness.

Deathcome casts Create Minions.


Deathcome is no longer pinned.


Resting starts...

The shield around Deathcome crumbles.

Talent Create Minions is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: hostile spotted to the south (Skeleton master archer's Pinning Shot)).


Deathcome casts Rune: Shielding.

A shield forms around Deathcome.


Resting starts...

The shield around Deathcome crumbles.

Rested for 5 turns (stop reason: taken damage).

Saving game...