Kirino IV the level 7 Cornac Corruptor by alzam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassCorruptor
Level / Exp7 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution19 (base 19)
Magic28 (base 28)
Willpower13 (base 13)
Cunning10 (base 10)

Resources

Life269/269
Vim201/216
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage13
Accuracy6
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower29
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Blight+17%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense12.7
Ranged Defense12.7
Fatigue0
Physical Save20.075
Spell Save14.35
Mental Save8.05

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
2/5
2/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Vim1.30
4/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
1/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


You gain 1.97 gold from the transmogrification of
Jetking the elm totem of thorny skin [power 11] (16 cooldown).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 40.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.47 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.49 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 2.50 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, temporal damage).
You gain 0.79 gold from the transmogrification of
mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 0.92 gold from the transmogrification of
acidic iron mace (8.5-11.9 power, 2 apr).
You gain 0.87 gold from the transmogrification of
iron greatmaul of crippling (14.5-21.75 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 11%; cure magical).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.