Etesian the level 2 Ogre Adventurer by etesian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
QuickTome: Event Changes 1.3.1
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp2 / 91%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life123/123
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage6
Accuracy6
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Generic Talents

Race / Ogre1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active
active
active

Equipment

Light source

Inventory

Achievements

Log


Cyrubrebrena the halfling guard is asphyxiating!

Cyrubrebrena the halfling guard tries to evade attacks.


Cyrubrebrena the halfling guard is recovering from the damage!


You feel a surge of power as a powerful creature falls nearby.


Cyrubrebrena the halfling guard receives 28 healing.
Etesian picks up (d.):
Nurab the iron shield (4 def, 2 armour, 20.5 block).

Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points out the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)

You somehow avoid the trap (Tannen's Door).

You somehow avoid the trap (Rila's Leather).

Ran for 6 turns (stop reason: didn't move).


You somehow avoid the trap (Hormond & Son Plates).

Ran for 5 turns (stop reason: didn't move).


You don't see how to get there...


Lore found:
All Hail King Tolak the Fair!
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 5 turns (stop reason: learnt lore).


Ran for 4 turns (stop reason: didn't move).