Harkon the level 1 Drem Necromancer by Volkbert

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassNecromancer
Level / Exp1 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic20 (base 18)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life-16/94
Mana0/110
Soul9/10
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Race / Drem1.00
2/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Harkon the Drem Necromancer level 1
16th Voratun 122nd year of Ascendancy at 13:44
see stats

Log

Harkon's Invoke Darkness hits Plasmic disruptor for 55 darkness damage.
Harkon's Invoke Darkness killed Plasmic disruptor!
Dendritic hemospinner hits Harkon for 4 nature damage.

Something hits Dendritic hemospinner for
8 physical damage.

Talent Invoke Darkness is ready to use.

Harkon casts Invoke Darkness.

Harkon's Invoke Darkness hits Dendritic hemospinner for
55 darkness damage.
Talent Create Minions is ready to use.
Dendritic hemospinner hits Harkon for 4 nature damage.

You do not have enough Mana to use Create Minions.

Dendritic hemospinner hits Harkon for 4 nature damage.

Dendritic hemospinner uses Eyal's Wrath.

Talent Rune: Shielding is ready to use.
Talent Invoke Darkness is ready to use.

Harkon casts Create Minions.

dendritic hemospinner's Eyal's Wrath drains magical energy!
Dendritic hemospinner's Eyal's Wrath hits Skeleton mage for
7 nature damage.
Dendritic hemospinner's Eyal's Wrath hits
Harkon for 7 nature damage.
Talent Infusion: Healing is ready to use.
Harkon deactivates Blurred Mortality.

Harkon deactivates Necrotic Aura.


Skeleton mage casts Flame.

Saving game...