Volker the level 5 Ogre Marauder by Volkbert

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassMarauder
Level / Exp5 / 46%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 26)
Dexterity19 (base 17)
Constitution10 (base 10)
Magic12 (base 10)
Willpower8 (base 10)
Cunning13 (base 11)

Resources

Life162/162
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage20
Accuracy31
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy31
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+3%
All0%

Defense: Base

Armour (hardiness)36.08934837382 (81.151787968034%)
Defense20
Ranged Defense20
Fatigue28
Physical Save16
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 12%( 70%)
Light+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
1/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Volker uses Track.

Resting starts...

Talent Track is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 43.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17.5 block).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.65 gold from the transmogrification of
linen robe of time (+7%) (0 def, 0 armour).
You gain 1.64 gold from the transmogrification of
thought-forged iron waraxe (13-18 power, 2 apr).
You gain 2.35 gold from the transmogrification of
balanced iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; magical; dur 3; cd 10).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You feel very confident walking into this place.