Hadj the level 5 Cornac Archmage by adjurian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp5 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic20 (base 20)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Life-26/126
Mana98/143
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage11
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense7
Ranged Defense7
Fatigue7
Physical Save14
Spell Save11
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active
failed
active
failed

Equipment

On feet
On hands
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Hadj is less thorny now.
Hadj stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Elven guard killed Hadj!
Talent Lightning is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving done.

You are sent back to the material plane!
Hadj casts Illuminate.

Elven guard uses Shield Pummel.

Hadj is stunned!

Hadj hits Elven guard for 11 physical, 11 physical (22 total damage).
Elven guard hits Hadj for 46 physical, 61 physical (107 total damage).
Elven guard stops burning.


Hadj casts Arcane Reconstruction.

Hadj receives 195 healing.
Hadj hits Elven guard for 4 physical damage.
Elven guard hits Hadj for 80 physical damage.
Talent Command Staff is ready to use.
Talent Dig is ready to use.
Talent Flame is ready to use.
Talent Infusion: Regeneration is ready to use.

Hadj casts Lightning.

Hadj hits Elven guard for 13 lightning damage.
Saving game...