Badj the level 10 Higher Archmage by adjurian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity16 (base 14)
Constitution20 (base 20)
Magic29 (base 26)
Willpower17 (base 13)
Cunning16 (base 12)

Resources

Life-22/209
Mana5/133
Healing Factor1.3
Regeneration2.015

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision8
See Stealth5
See Invisible8

Offense: Mainhand

Damage13
Accuracy10
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense16
Ranged Defense16
Fatigue3
Physical Save17
Spell Save16
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance31%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
failed
failed
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Badj the Higher Archmage level 10
27th Dusk 122nd year of Ascendancy at 01:25
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Badj the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 12:05
see stats

Log


Badj hits Storm drake hatchling for 0 lightning, 6 physical (7 total damage).
Storm drake hatchling hits Badj for 5 lightning damage.
Storm drake hatchling hits Badj for 27 physical damage.
Cold drake hatchling hits Badj for 24 physical damage.

Badj hits Storm drake hatchling for 0 lightning, 6 physical (6 total damage).
Storm drake hatchling hits Badj for 5 lightning damage.
Cold drake hatchling hits Badj for 23 physical damage.
Storm drake hatchling hits Badj for 27 physical damage.
Cold drake hatchling hits Badj for 26 physical damage.

Badj hits Storm drake hatchling for 0 lightning, 6 physical (6 total damage).
Storm drake hatchling hits Badj for 5 lightning damage.
Cold drake hatchling hits Badj for 23 physical damage.
Storm drake hatchling hits Badj for 26 physical damage.
Cold drake hatchling hits Badj for 24 physical damage.

Badj uses Infusion: Healing.

Badj receives 76 healing from Infusion: Healing.
You do not have enough Mana to use Phase Door.

Badj hits Storm drake hatchling for 0 lightning, 6 physical (7 total damage).
Storm drake hatchling hits Badj for 5 lightning damage.

Cold drake hatchling hits Badj for 24 physical damage.
Storm drake hatchling hits Badj for 24 physical damage.
Cold drake hatchling hits Badj for 26 physical damage.
Badj wears (replacing
Stormlash (17-18.7 power, 7 apr)): elm magestaff of illumination (10-12 power, 2 apr, fire element).
Badj stops regenerating health quickly.

Saving game...