Izrviede the level 15 Yeek Archmage by valentine909

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp15 / 11%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity8 (base 10)
Constitution26 (base 22)
Magic55 (base 37)
Willpower33 (base 24)
Cunning15 (base 11)

Resources

Life330/330
Mana275/275
Healing Factor1.3
Regeneration8.515

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Invisible12

Offense: Mainhand

Damage47
Accuracy2
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower55
Crit Chance6%
Speed1
Cooldown Reduction50

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save32
Spell Save43
Mental Save33

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance35%
Silence Resistance54%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.50
5/5
5/5
5/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
5/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5
Race / Yeek1.00
1/5
4/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Izrviede the Yeek Archmage level 10
6th Mirth 122nd year of Ascendancy at 10:18
see stats
The Arena Unlocked Arena mode.
By Izrviede the Yeek Archmage level 12
2nd Flare 122nd year of Ascendancy at 07:44
see stats

Log

Saving done.
You transfer dispeller's woollen robe of power (0 def, 0 armour) to the Shared Stash.
Saving game...

Saving done.

You gain 0.66 gold from the transmogrification of
prismatic iron helm (0 def, 3 armour).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.64 gold from the transmogrification of
spiked cured leather armour of lightning resistance (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
vined mindstar (85% power, 18 apr, nature damage).
You gain 1.52 gold from the transmogrification of
gifted vined mindstar of the jelly (85% power, 18 apr, nature damage).
You gain 2.63 gold from the transmogrification of
insidious steel dagger of erosion (102% power, 6 apr).
You gain 3.46 gold from the transmogrification of
balanced steel dagger of amnesia (102% power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (122% power, 2 apr).
You gain 10.02 gold from the transmogrification of
Arorain (123% power, 2 apr).
You gain 3.64 gold from the transmogrification of
cruel ash vilestaff of might (111% power, 3 apr, darkness element).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 47; turns 4; dispells darkness).
You gain 0.91 gold from the transmogrification of
regeneration infusion (heal 137 over 5 turns).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: didn't move).


Izrviede deactivates Quicken Spells.

Izrviede activates Quicken Spells.

Izrviede deactivates Chant of Fortitude.

Izrviede activates Chant of Fortitude.

Izrviede deactivates Arcane Power.

Izrviede activates Arcane Power.


Izrviede deactivates Quicken Spells.

Izrviede deactivates Arcane Power.

Izrviede deactivates Chant of Fortitude.