Sidia the level 16 Cornac Archmage by KirKill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp16 / 46%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity14 (base 10)
Constitution18 (base 18)
Magic44 (base 38)
Willpower30 (base 24)
Cunning23 (base 12)

Resources

Life291/291
Mana205/205
Healing Factor1.063829787234
Regeneration4.5212765957447

Speed

Mental0%
Attack0%
Movement+43.705122053262%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision8
See Stealth6
See Invisible5

Offense: Mainhand

Damage21
Accuracy12
Crit Chance11%
APR4
Speed1.00

Offense: Spell

Spellpower36
Crit Chance17%
Speed1

Offense: Mind

Mindpower31
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+21%
Lightning+20%
Light+21%
Nature+5%

Offense: Damage Penetration

Blight+5%
Darkness+10%
Cold+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense28
Ranged Defense35
Fatigue0
Physical Save19
Spell Save30
Mental Save34

Defense: Resistances

Nature+ 16%( 70%)
Lightning+ 13%( 70%)
Fire+ 14%( 70%)
Darkness+ 26%( 70%)
Cold+ 14%( 70%)
Arcane+ 30%( 70%)
Mind+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance20%
Instadeath Resistance100%
Stun Resistance55%
Poison Resistance20%
Blind Resistance27%

Inscriptions (4/4)

Runes
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
3/5
5/5
3/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

active
failed
done
done
done
done
done
active
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Sidia the Cornac Archmage level 10
7th Mirth 122nd year of Ascendancy at 17:56
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Sidia the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:00
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Sidia the Cornac Archmage level 5
79th Pyre 122nd year of Ascendancy at 08:44
see stats

Log

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


You gain 25.00 gold from the transmogrification of
Shadewinter the steel torque of mindblast [power 160] (15 cooldown).
You gain 4.34 gold from the transmogrification of
corrosive steel shield of acid resistance (+28%) (0 def, 4 armour, 39 block).
You gain 1.47 gold from the transmogrification of
steel mail armour of fire resistance (2 def, 6 armour).
You gain 4.37 gold from the transmogrification of
hardened steel mail armour of fire resistance (2 def, 13 armour).
You gain 6.41 gold from the transmogrification of
enlightening steel mail armour of the deep (2 def, 8 armour).
You gain 10.00 gold from the transmogrification of
Iron Mail of Bloodletting (2 def, 4 armour).
You gain 1.57 gold from the transmogrification of
woollen robe of power (0 def, 0 armour).
You gain 2.79 gold from the transmogrification of
earthen ash starstaff of power (15-18 power, 3 apr, light element).
You gain 3.30 gold from the transmogrification of
cruel ash vilestaff of might (15-18 power, 3 apr, darkness element).
You gain 7.65 gold from the transmogrification of
wrathful vined mindstar of storms (4.5-4.95 power, 18 apr, mind damage).
You gain 2.11 gold from the transmogrification of
nature's vined mindstar of balance (4-4.4 power, 18 apr, nature damage).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (17-23.8 power, 3 apr).
You gain 5.20 gold from the transmogrification of
elemental steel longsword of crippling (17-23.8 power, 3 apr).
You gain 3.00 gold from the transmogrification of
steady ash longbow of acid.
You gain 1.44 gold from the transmogrification of
chilling steel greatsword of massacre (34-54.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (27-40.5 power, 2 apr).
You gain 2.76 gold from the transmogrification of
chilling steel dagger of daylight (11.5-14.95 power, 6 apr).
You gain 2.52 gold from the transmogrification of
arcing steel dagger of daylight (13.5-17.55 power, 6 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 458%; cd 18).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 437%; cd 18).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 46; cd 14).
There is a way to the old forest here (press '' or right click to use).
Sidia deactivates
Shielding.
Sidia deactivates
Chant of Fortitude.
Sidia deactivates
Thunderstorm.
The furious lightning storm around Sidia calms down and disappears.
Sidia deactivates
Feather Wind.