Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Hulk! 1.4.8 Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Items Vault 1.4.8Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Madness Roguelike |
| Sex | Male |
| Race | Hulk |
| Class | Archmage |
| Level / Exp | 20 / 87% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 1009 (base 10) |
| Dexterity | 1009 (base 10) |
| Constitution | 1009 (base 10) |
| Magic | 1040 (base 41) |
| Willpower | 1012 (base 13) |
| Cunning | 1010 (base 11) |
Resources
| Life | 265205/265205 |
| Mana | 4682/5243 |
| Equilibrium | 0 |
| Healing Factor | 1 |
| Regeneration | 9999 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +200% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 386 |
| Accuracy | 226 |
| Crit Chance | 602% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 194 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Mind
| Mindpower | 201 |
| Crit Chance | 100% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 171 |
| Ranged Defense | 171 |
| Fatigue | 0 |
| Physical Save | 177 |
| Spell Save | 179 |
| Mental Save | 178 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 9999 damage for 999 turns. |
Class Talents
| Cunning / Tactical | 1.70 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Water | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Aether | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Wildfire | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Stone | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Wild-gift / Harmony | 2.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Divination | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Conveyance | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Effects
| beneficial effect | Countering melee attacks: Has a 79% chance to get an automatic counter attack when avoiding a melee attack. (6.2 counters remaining) Counter Attacking |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm magestaff (10-12 power, 2 apr, fire element) elm magestaff (10-12 power, 2 apr, fire element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 (+0 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
potent ash magestaff of fate (20-24 power, 3 apr, lightning element) potent ash magestaff of fate (20-24 power, 3 apr, lightning element)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +20% lightning Talent granted: +1 Command Staff Physical save: +5 (+1 eff.) Spell save: +7 (+1 eff.) Mental save: +5 (+0 eff.) Spellpower: +8 (+1 eff.) Spell crit. chance: +6% Staves designed for wielders of magic, by the greats of the art. |
305 alchemist agate 305 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Madness (Roguelike) difficulty)
Got to wave 20 in the arena.By CrowArena the Hulk Archmage level 10
76th Pyre 122nd year of Ascendancy at 05:11 see stats
Arena Battler 50 (Madness (Roguelike) difficulty)
Got to wave 50 in the arena.By CrowArena the Hulk Archmage level 19
79th Pyre 122nd year of Ascendancy at 14:20 see stats
Grand Master (Madness (Roguelike) difficulty)
Earned the rank of Grand Master in the arena.By CrowArena the Hulk Archmage level 12
76th Pyre 122nd year of Ascendancy at 18:37 see stats
Level 10 (Madness (Roguelike) difficulty)
Got a character to level 10.By CrowArena the Hulk Archmage level 10
76th Pyre 122nd year of Ascendancy at 05:11 see stats
Level 20 (Madness (Roguelike) difficulty)
Got a character to level 20.By CrowArena the Hulk Archmage level 20
79th Pyre 122nd year of Ascendancy at 20:33 see stats
Size is everything (Madness (Roguelike) difficulty)
Did over 1500 damage in one attack.By CrowArena the Hulk Archmage level 18
79th Pyre 122nd year of Ascendancy at 09:45 see stats
Size matters (Madness (Roguelike) difficulty)
Did over 600 damage in one attack.By CrowArena the Hulk Archmage level 3
74th Pyre 122nd year of Ascendancy at 11:23 see stats
XXX the Destroyer (Madness (Roguelike) difficulty)
Earned the rank of Destroyer in the arena.By CrowArena the Hulk Archmage level 8
75th Pyre 122nd year of Ascendancy at 14:59 see stats
Log
CrowArena hits Headless horror for 32 physical damage.
CrowArena killed Eldritch eye!
Headless horror misses CrowArena.
CrowArena counters the attack!
CrowArena performs a melee critical strike against Headless horror!
CrowArena hits Headless horror for 55 physical damage.
Headless horror misses CrowArena.
CrowArena counters the attack!
CrowArena performs a melee critical strike against Headless horror!
CrowArena hits Headless horror for 48 physical damage.
Headless horror misses CrowArena.
CrowArena counters the attack!
CrowArena performs a melee critical strike against Headless horror!
CrowArena hits Headless horror for 51 physical damage.
CrowArena performs a melee critical strike against Headless horror!
CrowArena hits Headless horror for 59 physical damage.
CrowArena performs a melee critical strike against Headless horror!
CrowArena hits Headless horror for 61 physical damage.
Headless horror misses CrowArena.
CrowArena counters the attack!
CrowArena performs a melee critical strike against Headless horror!
Headless horror shrugs off the critical damage!
CrowArena hits Headless horror for 35 physical damage.
