Nature don't Nurture the level 3 Krog Marauder by TheBlunderer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceKrog
ClassMarauder
Level / Exp3 / 90%
Sizehuge
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength17 (base 14)
Dexterity23 (base 23)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning12 (base 11)

Resources

Life-4/138
Stamina95/111
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy27
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy27
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save10
Spell Save13
Mental Save22

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Skeleton master archer's Shoot hits
Nature don't Nurture for (5 parried), 58 physical, 8 acid (66 total damage).
Nature don't Nurture uses
Infusion: Healing.
Nature don't Nurture receives 51 healing from Infusion: Healing.
Nature don't Nurture uses
Infusion: Wild.
Nature don't Nurture speeds up.

Nature don't Nurture is cured!

Nature don't Nurture lessens the pain.

Nature don't Nurture uses
Disengage.
Nature don't Nurture is moving at extreme speed!


Nature don't Nurture uses
Infusion: Regeneration.
Nature don't Nurture starts regenerating health quickly.

Nature don't Nurture slows down.


Nature don't Nurture feels pain again.

Talent Dual Strike is ready to use.

Nature don't Nurture is no longer attuned.


Nature don't Nurture has finished recovering.

Nature don't Nurture is pinned to the ground.

Nature don't Nurture attunes to the damage.

Skeleton master archer's Pinning Shot hits
Nature don't Nurture for 78 physical, 9 acid (87 total damage).

You are unable to move!

Nature don't Nurture stops regenerating health quickly.

Nature don't Nurture slows down.

Skeleton master archer's Crippling Shot hits
Nature don't Nurture for (5 parried), 67 physical, 8 acid (76 total damage).
Nature don't Nurture the level 3 krog marauder was melted to death by a skeleton master archer on level 2 of Ruins of Kor'Pul.