Keeeekkac the level 10 Yeek Summoner by triplefate

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 11)
Constitution8 (base 10)
Magic10 (base 10)
Willpower37 (base 28)
Cunning40 (base 27)

Resources

Life-53/161
Equilibrium12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9

Offense: Mainhand

Damage8
Accuracy26
Crit Chance12%
APR23
Speed1.00

Offense: Offhand

Damage8
Accuracy26
Crit Chance12%
APR23
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower33.95
Crit Chance14%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+5%
Fire+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense18.35
Ranged Defense20.175
Fatigue0
Physical Save6.3
Spell Save16.45
Mental Save34.656782182807

Defense: Resistances

Lightning+ 16%( 70%)
Acid+ 17%( 70%)
Fire+ 26%( 70%)
Physical+ 16%( 70%)
Cold+ 17%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance35%
Poison Resistance30%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
2/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Keeeekkac the Yeek Summoner level 10
7th Mirth 122nd year of Ascendancy at 11:46
see stats

Log


Resting starts...

Your summoned war hound disappears.
Rested for 6 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Keeeekkac picks up (o.):
pouch of dwarven-steel shots (17/17, 30.5-36.6 power, 3 apr).

Resting starts...

Talent War Hound is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Xedanne the skeleton mage casts Flame.

Ran for 3 turns (stop reason: taken damage).

Keeeekkac is on fire!

Burning from Xedanne the skeleton mage hits
Keeeekkac for 27 fire damage.
Xedanne the skeleton mage hits Keeeekkac for 80 fire damage.

Keeeekkac uses Infusion: Wild.

Keeeekkac stops burning.

Keeeekkac is cured!

Keeeekkac lessens the pain.

Keeeekkac uses Nature's Touch.

Keeeekkac receives 167 healing.
Xedanne the skeleton mage casts Lightning.

Xedanne the skeleton mage hits Keeeekkac for 118 lightning damage.

Keeeekkac summons a Turtle!

Xedanne the skeleton mage casts Manathrust.

Saving game...