Dack the level 10 Whitehoof Sawbutcher by daetrin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp10 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 34)
Dexterity9 (base 10)
Constitution18 (base 16)
Magic14 (base 10)
Willpower9 (base 10)
Cunning23 (base 19)

Resources

Life346/346
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage66
Accuracy33
Crit Chance10%
APR0
Speed1.00

Offense: Offhand

Damage32
Accuracy33
Crit Chance10%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)32.56 (88.454810495627%)
Defense17
Ranged Defense17
Fatigue28
Physical Save23
Spell Save8
Mental Save15

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
5/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
5/5
0/5
0/5
0/5
Steamtech / Butchery1.30
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Dack the Whitehoof Sawbutcher level 2
11st Retaking 124th year of Ascendancy at 09:02
see stats
Level 10 Got a character to level 10.
By Dack the Whitehoof Sawbutcher level 10
15th Retaking 124th year of Ascendancy at 20:40
see stats

Log

Dack hits Sunwall archer for 93 physical damage.
Dack hits Sunwall guard for 6 fire damage.
Dack killed Sunwall archer!
Sun-mage's light area effect hits
Dack for 18 light damage.

Dack performs a melee critical strike against Sun-mage!
Sun-mage starts to bleed.

Sun-mage hits Dack for 6 light, 6 light (13 total damage).
Dack hits Sunwall guard for 6 fire damage.
Dack hits Sun-mage for 118 physical, 5 darkness, 44 physical, 6 fire (173 total damage).
Sunwall guard misses Dack.
Bleeding from Dack hits Sun-mage for
16 physical damage.
Sun-mage misses Dack.
Sun-mage's light area effect hits
Dack for 18 light damage.

Sun-mage hits Dack for 6 light, 6 light (13 total damage).
Dack hits Sunwall guard for 6 fire damage.
Dack hits Sun-mage for 72 physical damage.
Talent Implant: Medical Injector is ready to use.
Dack killed Sun-mage!
Dack hits Sunwall guard for damage.
Sunwall guard hits Dack for 6 physical, 8 blight, (14 total damage).
Sun-mage's light area effect hits
Dack for 18 light damage.
Dack the level 10 whitehoof sawbutcher was radiated to death by a sun-mage on level 2 of Sunwall Outpost.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Sun-mage's light area effect killed Dack!
Saving done.