Trapper the level 9 Cornac Rogue by Paracorn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp9 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity15 (base 13)
Constitution10 (base 10)
Magic22 (base 19)
Willpower13 (base 10)
Cunning33 (base 33)

Resources

Life219/219
Stamina125/132
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-996
Infravision1
Stealth30.570411068518

Offense: Mainhand

Damage20
Accuracy21
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy21
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower21
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue7
Physical Save8
Spell Save18
Mental Save16

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
4/5
1/5
0/5
0/5
Cunning / Trapping1.30
5/5
1/5
1/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

done
failed
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Rested for 30 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Trapper wears:
Girdle of the Calm Waters.

Trapper wears (replacing
brass lantern): Summertide Phial.

You gain 2.22 gold from the transmogrification of
brass lantern of clarity.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (15/15, 15.5-21.7 power, 5 apr).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.81 gold from the transmogrification of
cleansing iron mail armour of resilience (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.70 gold from the transmogrification of
rough leather gloves of strength (+3) (0 def, 1 armour).
You gain 1.91 gold from the transmogrification of
earthen elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 1.75 gold from the transmogrification of
iron greatmaul of phasing (16.5-24.75 power, 10 apr).
There is a way to the next level here (press '' or right click to use).
Trapper deactivates Stealth.