DreSP the level 14 Drem Sun Paladin by Paracorn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDrem
ClassSun Paladin
Level / Exp14 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 38)
Dexterity14 (base 10)
Constitution17 (base 10)
Magic44 (base 33)
Willpower12 (base 10)
Cunning13 (base 10)

Resources

Life505/505
Positive48/49
Stamina144/144
Healing Factor1.4561497326203
Regeneration1.9658021390375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage97
Accuracy28
Crit Chance8%
APR8
Speed1.00

Offense: Spell

Spellpower35
Crit Chance16%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+12%
Arcane+8%
Light+6%

Offense: Damage Penetration

Acid+16%
All+6%

Defense: Base

Armour (hardiness)31.416050405667 (76.629213483146%)
Defense21
Ranged Defense21
Fatigue24
Physical Save23
Spell Save21
Mental Save24

Defense: Resistances

Light+ 3%( 70%)
Blight+ 26%( 70%)
Nature+ 26%( 70%)
Cold+ 32%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
3/5
1/5
2/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
2/5
1/5
Technique / Two-handed assault1.10
2/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
3/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
4/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By DreSP the Drem Sun Paladin level 11
34th Profit 122nd year of Ascendancy at 11:41
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By DreSP the Drem Sun Paladin level 10
24th Profit 122nd year of Ascendancy at 10:24
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By DreSP the Drem Sun Paladin level 8
12nd Profit 122nd year of Ascendancy at 23:34
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By DreSP the Drem Sun Paladin level 7
10th Profit 122nd year of Ascendancy at 12:01
see stats

Log

You gain 0.15 gold from the transmogrification of iron pickaxe (dig speed 38 turns).
You gain 7.03 gold from the transmogrification of
Isarinor (dig speed 38 turns).
You gain 12.78 gold from the transmogrification of
quiver of elm arrows 'Deepspanic' (15/15, 14.5-20.3 power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 12-16.8 power, 5 apr).
You gain 1.28 gold from the transmogrification of
prismatic rough leather armour of stability (1 def, 2 armour).
You gain 11.36 gold from the transmogrification of
linen wizard hat 'Silayamina' (10 def, 0 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 10.36 gold from the transmogrification of
Balancemalice the linen wizard hat (7 def, 0 armour).
You gain 12.57 gold from the transmogrification of
Alaziladin (0 def, 3 armour).
You gain 12.19 gold from the transmogrification of
Yvawyn the iron gauntlets (0 def, 1 armour).
You gain 8.88 gold from the transmogrification of
Xithra the iron gauntlets (0 def, 1 armour).
You gain 12.82 gold from the transmogrification of
Elyvea the Nimbusraze (0 def, 1 armour).
You gain 8.11 gold from the transmogrification of
Mayoyaba the Stokequake (1 def, 0 armour).
You gain 2.46 gold from the transmogrification of
potent yew magestaff (23-27.6 power, 4 apr, arcane element).
You gain 3.52 gold from the transmogrification of
elm magestaff of wizardry (10-12 power, 2 apr, fire element).
You gain 8.60 gold from the transmogrification of
Dagehad the elm starstaff (10-12 power, 2 apr, light element).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (16.5-23.1 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (18-25.2 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (13.5-17.55 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 4.66 gold from the transmogrification of
Fuledan the steel dagger (21-27.3 power, 6 apr).
You gain 0.84 gold from the transmogrification of
wizard's copper ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 15%; cure magical).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

DreSP deactivates Chant of Fortitude.

DreSP deactivates Second Life.