The Rampager the level 6 Halfling Adventurer by kriptokirios

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAdventurer
Level / Exp6 / 85%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity30 (base 27)
Constitution20 (base 19)
Magic18 (base 14)
Willpower14 (base 14)
Cunning23 (base 15)

Resources

Life212/212
Stamina125/125
Healing Factor1.0789473684211
Regeneration3.9570901588394

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth26.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage33
Accuracy40
Crit Chance8%
APR5
Speed0.80

Offense: Spell

Spellpower18
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Offense: Damage Bonus

Arcane+14%

Defense: Base

Armour (hardiness)3 (57.811550151976%)
Defense34
Ranged Defense34
Fatigue0
Physical Save17
Spell Save12
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Silence Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

You don't see how to get there...
You don't see how to get there...


You don't see how to get there...


You don't see how to get there...


You don't see how to get there...

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


The Rampager wears:
shimmering linen wizard hat (1 def, 0 armour).

You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 25] (20 cooldown).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 3.37 gold from the transmogrification of
thought-forged iron waraxe of persecution (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, physical element).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (72% power, 12 apr, nature damage).
You gain 1.76 gold from the transmogrification of
blooming mossy mindstar of balance (75% power, 12 apr, mind damage).
You gain 2.78 gold from the transmogrification of
arcing iron dagger of paradox (100% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.