










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.0Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Particle Cleanup 1.7.0An experimental addon that attempts to detect and remove "orphaned" particle display effects left behind by temporary status effects or sustained talents. The check is performed automatically on character load, and can also be triggered manually via the keybinding <Ctrl-Alt-Shift-P>. Also available as part of the Bugnibus Bugfix Pack. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Player AIoo 1.7.3This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Possessor |
| Level / Exp | 50 / 4720% |
| Size | big |
| Lifes / Deaths | Killed by quasit at level 50 on the 3rd Mirth 122nd year of Ascendancy at 17:32 / 1 |
Primary Stats
| Strength | 32 (base 27) |
| Dexterity | 13 (base 12) |
| Constitution | 60 (base 60) |
| Magic | 10 (base 10) |
| Willpower | 60 (base 60) |
| Cunning | 64 (base 60) |
Resources
| Life | -191/512 |
| Psi | 228/473 |
| Healing Factor | 1.3300507772247 |
| Regeneration | 2.9926142487556 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 6 |
| See Stealth | 53.717374627478 |
| See Invisible | 53.717374627478 |
Offense: Mainhand
| Damage | 46 |
| Accuracy | 47 |
| Crit Chance | 20% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 21 |
| Accuracy | 62 |
| Crit Chance | 19% |
| APR | 14 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 47 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +3% |
| Physical | +3% |
| Lightning | +10% |
| Mind | +10% |
| Arcane | +11% |
| Fire | +3% |
| Nature | +5% |
Offense: Damage Penetration
| Mind | +15% |
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 25 |
| Ranged Defense | 25 |
| Fatigue | 0 |
| Physical Save | 28.125 |
| Spell Save | 27.55 |
| Mental Save | 31 |
Defense: Resistances
| Lightning | + 31%( 70%) |
| Acid | + 24%( 70%) |
| Cold | + 24%( 70%) |
| Blight | + 22%( 70%) |
| Arcane | + 23%( 70%) |
| Mind | + 27%( 70%) |
| All | + 19%( 70%) |
Defense: Immunities
| Disarm Resistance | 41% |
| Stun Resistance | 20% |
| Pinning Resistance | 21% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 24% |
Inscriptions (3/3)
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Psionic / Possession | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Body snatcher | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Psionic menace | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Battle psionics | 1.30 |
| 4/5 |
| 2/5 |
| 4/5 |
| 5/5 |
| Psionic / Solipsism | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Psionic / Psychic blows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Psionic / Mentalism | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Psionic / Ravenous mind | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Misdirection (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| Light source | brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Sparkslice the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: dps ---------- Dmg.mod +10% lightning +3% fire ----- def ----- Defense +1 (+1 eff.) Resists +15% lightning +5% arcane +6% acid A pointy cloth hat, very wizardly... |
| On hands | Duvendur the Toxinvault (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Rare] Master While equipped: Stats +2 Str dps ---------- Phys.pwr +5 (+1 eff.) Dmg.mod +3% nature Res.pen +15% mind +5% nature On Hit (Melee): * 10% chance to reduce damage dealt by 24% ----- def ----- Armour +1 Fatigue +1% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | elm totem of healing 'Kindlebender' [power 116] (10 cooldown)2.0 T1 totem charm [Rare] Nature While equipped: ---------- misc Light +3 Heal yourself and all friendly characters within 10 spaces for 116 Puts all charms on 10 cooldown 100% to cleanse 1 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
| On fingers | copper ring 'Blindpierce'0.1 T1 ring jewelry [Rare] Master While equipped: Stats +3 Str dps ---------- Dmg.mod +3% darkness +3% physical ----- def ----- Die.at -20.00 life HP.reg +1.00 Stun/Frz- +20% Rings make your fingers look great! |
| On fingers | copper ring of tenacity0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Max.HP +20.00 Disarm- +21% Pinning- +21% Knockbk- +24% Rings make your fingers look great! |
| Around neck | restful copper amulet of cunning (+3)0.1 T1 amulet jewelry [Ego] Nature/Master While equipped: Stats +3 Cun ----- def ----- Fatigue -4% HP.reg +1.00 Amulets make your neck look great! |
| In main hand | Halelathador the Kindleoracle (103% power, 2 apr)3.0 T1 waraxe 1H weapon [Rare] Master Power 104% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Acc +5 (+2 eff.) On Hit (Melee): * 10% chance to reduce armor by 15% ----- def ----- Defense +5 (+3 eff.) Resists +6% cold Disarm- +20% ---------- misc Light +1 One-handed war axes. |
| Around waist | Maluduldir1.0 T1 belt armor [Rare] Master While equipped: dps ---------- Phys.pwr +2 (+0 eff.) ----- def ----- Spell.save +6 (+2 eff.) Die.at -40.00 life ---------- misc Stam/turn +1.00 Size +1 A belt that goes around your waist. |
| In off hand | mossy mindstar 'Elenarim' (75% power, 14 apr, nature damage)3.0 T1 mindstar 1H weapon [Rare] Nature Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +14 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) Dmg.mod +2% nature Acc +5 (+2 eff.) ----- def ----- Resists +3% blight Disease- +10% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | resilient linen cloak of Eldoral (1 def, 0 armour)2.0 T1 cloak armor [Ego] Nature/Master While equipped: Stats +1 Cun +1 Dex ----- def ----- Defense +1 (+1 eff.) Max.HP +32.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | shimmering linen robe of the mind (+10%) (0 def, 0 armour)2.0 T1 cloth armor [Ego] Arcane/Psionic While equipped: dps ---------- Dmg.mod +10% mind +11% arcane ----- def ----- Resists +10% mind +7% all ---------- misc Max.mana +11.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
savior's copper ring of corrosion (+20%)0.1 T1 ring jewelry [Ego] Nature/Master While equipped: dps ---------- Dmg.mod +10% acid ----- def ----- Resists +20% acid Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Rings make your fingers look great! |
iron mace (104% power, 2 apr)3.0 T1 mace 1H weapon [Normal] Power 105% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +0.5% Atk.spd 100% Blunt and deadly. |
mossy mindstar (75% power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Normal] Nature Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
linen robe (0 def, 0 armour)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Silamira the Quenchnoon (0 def, 1 armour)1.0 T1 hands armor [Rare] Psionic While equipped: Stats +1 Con dps ---------- Acc +6 (+2 eff.) ----- def ----- Armour +1 Phys.save +11 (+3 eff.) Mind.save +5 (+3 eff.) Disarm- +21% ---------- misc Stam/turn +1.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (2/3)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 122 power out of 356/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By VASALAR the Cornac Possessor level 10
74th Pyre 122nd year of Ascendancy at 11:13 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By VASALAR the Cornac Possessor level 20
74th Pyre 122nd year of Ascendancy at 11:13 see stats
Level 30 (Insane (Roguelike) difficulty)
Got a character to level 30.By VASALAR the Cornac Possessor level 30
74th Pyre 122nd year of Ascendancy at 11:13 see stats
Level 40 (Insane (Roguelike) difficulty)
Got a character to level 40.By VASALAR the Cornac Possessor level 40
74th Pyre 122nd year of Ascendancy at 11:13 see stats
Level 50 (Insane (Roguelike) difficulty)
Got a character to level 50.By VASALAR the Cornac Possessor level 50
74th Pyre 122nd year of Ascendancy at 11:13 see stats
Log
Quasit rushes out!
VASALAR is dazed!
Ememira the elven elite warrior uses Evasion.
Ememira the elven elite warrior tries to evade attacks.
VASALAR converts some damage to Psi!
Emolevea the elven warrior hits VASALAR for 53 to psi, 166 physical (218 total damage).
Quasit hits VASALAR for 13 to psi, 40 physical (52 total damage).
Gloriwe the ogre rune-spinner uses Burrow.
Gloriwe the ogre rune-spinner casts Rune: Stormshield.
Gloriwe the ogre rune-spinner summons a storm to protect them!
Gloriwe the ogre rune-spinner uses Infusion: Wild.
Gloriwe the ogre rune-spinner lessens the pain.
Gloriwe the ogre rune-spinner casts Barrier.
A shield forms around Gloriwe the ogre rune-spinner.
Gloryth the elven guard uses Blindside.
VASALAR is not dazed anymore.
VASALAR converts some damage to Psi!
Gloryth the elven guard hits VASALAR for 73 to psi, 229 physical (302 total damage).
VASALAR converts some damage to Psi!
Weakness Disease from Badkel the quasit hits VASALAR for 6 to psi, 18 blight (24 total damage).
Emolevea the elven warrior casts Grace of the Eternals.
Emolevea the elven warrior speeds up.
Quasit uses Overpower.
Quasit performs a melee critical strike against VASALAR!
Quasit performs a melee critical strike against VASALAR!
VASALAR resists the knockback!
VASALAR converts some damage to Psi!
Quasit hits VASALAR for 16 to psi, 49 physical, 26 to psi, 81 physical, 4 to psi, 11 fire (187 total damage).
VASALAR the level 50 cornac possessor was flamed to death by a quasit on level 1 of Dark crypt.








































