Wyrm the level 6 Cornac Wyrmic by Trismegist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower32 (base 29)
Cunning10 (base 10)

Resources

Life-66/235
Equilibrium29
Healing Factor1.0082872928177
Regeneration12.351519337017

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy22
Crit Chance17%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance13%
Speed1

Offense: Damage Bonus

Light+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)3.9293793846699 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save25
Spell Save25
Mental Save25

Defense: Resistances

Light+ 15%( 70%)
Temporal+ 9%( 70%)
Physical+ 3%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
4/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Talent Infusion: Wild is ready to use.
Bill the Stone Troll summons a Jelly!


Wyrm stops regenerating health quickly.

Talent Ice Claw is ready to use.

Wyrm uses Ice Claw.

Wyrm hits Bill the Stone Troll for 55 cold, 7 temporal (63 total damage).

Wyrm uses Infusion: Wild.

Wyrm lessens the pain.

Wyrm hits Bill the Stone Troll for 18 physical, 7 temporal (25 total damage).
Bill the Stone Troll hits Wyrm for 46 physical damage.
Wyrm hits Bill the Stone Troll for 7 temporal, 25 cold (33 total damage).

Wyrm hits Bill the Stone Troll for 17 physical, 7 temporal (24 total damage).
Bill the Stone Troll hits Wyrm for 51 physical damage.
Wyrm hits Bill the Stone Troll for 7 temporal, 25 cold (33 total damage).

Wyrm feels pain again.

Talent Infusion: Regeneration is ready to use.

There is a way to the previous level here (press '' or right click to use).
Talent Ice Claw is ready to use.

Wyrm uses Infusion: Regeneration.

Wyrm starts regenerating health quickly.

Bill the Stone Troll uses Knockback.

Saving game...