Steve II the level 2 Higher Adventurer by crabitalism

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAdventurer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic16 (base 15)
Willpower13 (base 12)
Cunning12 (base 12)

Resources

Life121/121
Mana121/121
Psi93/93
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy17
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Spell / Battlemage1.00
0/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Medic1.00
2/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron longsword (13-18.2 power, 2 apr).
You gain 2.95 gold from the transmogrification of
acidic iron longsword of vileness (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the east (midge swarm)).


Welcome to level 2 [Steve II].
Steve II has 3 stat point(s), 5 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Steve II hits Midge swarm for 12 physical damage.
Steve II killed Midge swarm!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Steve II picks up (d.):
quiver of elm arrows (13/13, 14-19.6 power, 5 apr).
Ran for 2 turns (stop reason: hostile spotted to the north (copperhead snake - offscreen)).


Steve II deactivates Kinetic Shield.