DeathKnight the level 6 Cornac Deathknight by Dragtanker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Weapon Schematics for Tinkers at Birth 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassDeathknight
Level / Exp6 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic29 (base 29)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life176/176
Mana95/95
Soul8/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy23
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower41
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.596689338462 (59.10447761194%)
Defense4
Ranged Defense6
Fatigue10
Physical Save26
Spell Save28
Mental Save24

Defense: Resistances

Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Squire1.30
5/5
1/5
0/5
0/5
Spell / Dread1.30
1/5
0/5
0/5
0/5
Spell / Desecration1.30
4/5
0/5
0/5
0/5
Spell / Necrotic might1.30
0/5
0/5
0/5
0/5
Spell / Undeath1.30
1/5
0/5
0/5
0/5
Spell / Soul1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
active
done

Equipment

On feet
Around neck
Main armor
Light source
Around waist
In main hand

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By DeathKnight the Cornac Deathknight level 6
78th Pyre 122nd year of Ascendancy at 05:43
see stats

Log

You pickup 0.70 gold pieces.
DeathKnight picks up (c.):
creative mossy mindstar of life (3-3.3 power, 12 apr, mind damage).

Talent Call of the Grave is ready to use.
There is an exit to Derth here (press '' or right click to use).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 77 turns (stop reason: all resources and life at maximum).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Squire: Melee
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

DeathKnight deactivates Spirit Feed.

DeathKnight activates Spirit Feed.

DeathKnight deactivates Necrotic Aura.

DeathKnight activates Necrotic Aura.

Resting starts...

Talent Reaper's Shroud is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 2.30 gold from the transmogrification of
creative mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
You gain 1.31 gold from the transmogrification of
elm longbow of acid.
There is an exit to the worldmap here (press '' or right click to use).
DeathKnight deactivates Necrotic Aura.

DeathKnight deactivates Squire: Melee.

DeathKnight deactivates Spirit Feed.