Horrible Night To Have the level 7 Dwarf Cursed by Box of Hats

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassCursed
Level / Exp7 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 27)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic8 (base 10)
Willpower31 (base 23)
Cunning16 (base 10)

Resources

Life-2/238
Hate59/100
Healing Factor0.80287158863503
Regeneration0.20071789715876

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage51
Accuracy24
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)15.317011280365 (73.452380952381%)
Defense8
Ranged Defense8
Fatigue14
Physical Save20
Spell Save13
Mental Save16

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Instadeath Resistance100%
Confusion Resistance15%
Fear Resistance15%
Disarm Resistance29%
Poison Resistance20%
Knockback Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Predator1.30
1/5
1/5
0/5
0/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Cursed / Cursed aura1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect

Quests

active
done
active
done
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Horrible Night To Have the Dwarf Cursed level 5
20th Voratun 122nd year of Ascendancy at 04:57
see stats

Log

Keyboard input temporarily disabled.
Horrible Night To Have uses
Infusion: Healing.
Horrible Night To Have receives 38 healing from Infusion: Healing.
Venom drake hatchling is weakened by the gloom.
Talent Infusion: Regeneration is ready to use.
Talent Dig is ready to use.
Talent Harass Prey is ready to use.
Islerida the dragon turtle hits Horrible Night To Have for 18 physical damage.
Venom drake hatchling overcomes the gloom

Venom drake hatchling hits Horrible Night To Have for 31 physical damage.
Cold drake hatchling hits Horrible Night To Have for 33 physical damage.
Horrible Night To Have is not stunned anymore.

Islerida the dragon turtle is weakened by the gloom.
Islerida the dragon turtle hits Horrible Night To Have for 10 physical damage.

Your hatred grows even as your life fades! (+4 hate)
Cold drake hatchling hits Horrible Night To Have for 34 physical damage.
Horrible Night To Have's skin returns to normal.

Horrible Night To Have speeds up.

Cold drake hatchling is stunned with fear!
Talent Dominate is ready to use.

Your hatred grows even as your life fades! (+4 hate)
Cold drake hatchling hits Horrible Night To Have for 17 physical damage.
Your hatred grows even as your life fades! (+4 hate)
Islerida the dragon turtle hits Horrible Night To Have for 14 physical damage.
Horrible Night To Have the level 7 dwarf cursed was dissected to death by Islerida the dragon turtle on level 1 of Trollmire.
Horrible Night To Have deactivates
Savage Hunter.
Horrible Night To Have deactivates
Stalk.
Horrible Night To Have deactivates
Gloom.