Pip the level 7 Halfling Berserker by knifebutton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassBerserker
Level / Exp7 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 23)
Dexterity14 (base 11)
Constitution24 (base 23)
Magic10 (base 10)
Willpower14 (base 10)
Cunning16 (base 10)

Resources

Life-7/285
Stamina67/128
Equilibrium0
Healing Factor1.1172674059366
Regeneration0.27931685148414

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage30
Accuracy32
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+9%
Nature+5%
Fire+11%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)-8.8817841970013E-16 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save21
Spell Save9
Mental Save11

Defense: Resistances

Lightning+ 10%( 70%)
Nature+ 16%( 70%)
Fire+ 27%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

Quests

done
done
active
done

Equipment

Tool
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Pip the Halfling Berserker level 5
78th Pyre 122nd year of Ascendancy at 21:42
see stats

Log

Infusion: Healing is still on cooldown for 12 turns.
Infusion: Healing is still on cooldown for 12 turns.

Pip uses
Luck of the Little Folk.
Pip seems more aware.

Pip uses
Fearless Cleave.
Skeleton warrior is not dazed anymore.

Pip performs a melee critical strike against Skeleton magus!
Pip performs a melee critical strike against Skeleton warrior!
Pip hits Skeleton magus for 69 physical, 4 lightning, 3 mind, 4 darkness (80 total damage).
Pip hits Skeleton warrior for 49 physical, 4 lightning, 7 mind, 4 darkness (65 total damage).
Pip hits Skeleton warrior for 73 physical, 4 lightning, 7 mind, 4 darkness (88 total damage).
Burning from Skeleton magus hits
Pip for 19 fire damage.
Skeleton warrior uses
Stunning Blow.
Skeleton warrior misses Pip.
Skeleton magus misses Pip.
Melee retaliation hits Skeleton warrior for
11 cold damage.
Skeleton warrior hits Pip for 33 physical damage.

Pip uses
Infusion: Regeneration.
Pip starts regenerating health quickly.

Burning from Skeleton magus hits
Pip for 19 fire damage.
Pip is recovering from the damage!

Skeleton magus casts
Manathrust.
Melee retaliation hits Skeleton warrior for
11 cold damage.
Melee retaliation hits Skeleton warrior for
11 cold damage.
Skeleton warrior hits Pip for 41 physical, 14 lightning (54 total damage).
Skeleton magus hits Pip for 100 arcane damage.
Skeleton warrior hits Pip for 38 physical damage.
Pip the level 7 halfling berserker was dweomered to death by a skeleton magus on level 2 of Trollmire.
Pip's rage subsides!