Losing Sanity the level 50 Skeleton Alchemist by knifebutton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassAlchemist
Level / Exp50 / 1747%
Sizemedium
Lifes / Deaths

Primary Stats

Strength67 (base 35)
Dexterity58 (base 30)
Constitution44 (base 34)
Magic97 (base 63)
Willpower38 (base 20)
Cunning80 (base 60)

Resources

Life1319/1319
Mana326/326
Healing Factor2.2455007465519
Regeneration76.908400569404

Speed

Mental0%
Attack0%
Movement+31.43267700957%
Spell+15%
Global+111%

Vision

Sight10
Lite16.160696125856
Infravision5
See Stealth60.029297776136
See Invisible109.02929777614
ESP Range10
ESP Kindsdemon/major, animal/canine, demon/minor

Offense: Mainhand

Damage122
Accuracy62
Crit Chance66%
APR49
Speed1.00

Offense: Offhand

Damage42
Accuracy62
Crit Chance68%
APR18
Speed1.00

Offense: Spell

Spellpower70
Crit Chance42%
Speed0.8695652173913

Offense: Mind

Mindpower42
Crit Chance30%
Speed1

Offense: Damage Bonus

Acid+49%
Arcane+43%
Cold+47%
All+16%
Lightning+31%
Light+25%
Temporal+78%
Physical+130%
Fire+76%
Darkness+26%

Offense: Damage Penetration

Physical+59%
Acid+35%
Light+35%
Temporal+55%
Lightning+50%
Arcane+37%
Fire+50%
All+25%

Defense: Base

Armour (hardiness)11 (57.718496631565%)
Defense84
Ranged Defense84
Fatigue0
Physical Save45
Spell Save40
Mental Save37

Defense: Resistances

Acid+ 60%( 70%)
Blight+ 42%( 70%)
Physical+ 70%( 70%)
Cold+ 60%( 70%)
All+ 32%( 70%)
Darkness+ 44%( 70%)
Temporal+ 44%( 70%)
Lightning+ 70%( 70%)
Mind+ 38%( 70%)
Fire+ 70%( 70%)
Nature+ 38%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance33%
Fear Resistance100%
Poison Resistance100%
Blind Resistance48%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance0%
Disarm Resistance80%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
5/5
1/5
5/5
5/5
Spell / Frost alchemy1.30
1/5
1/5
3/5
5/5
Spell / Acid alchemy1.30
1/5
1/5
4/5
4/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Energy alchemy1.30
1/5
1/5
5/5
5/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
4/5
2/5
4/5
5/5
5/5
1/5
Spell / Stone alchemy1.30
5/5
5/5
1/5
1/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
3/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent

Quests

done
done
active
active
failed
failed
done
failed
failed
failed
done
done
done
done
done
done
done
done
active
active
done
done
done
completed
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Losing Sanity the Skeleton Alchemist level 36
79th Regrowth 123rd year of Ascendancy at 12:47
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Losing Sanity the Skeleton Alchemist level 50
67th Regrowth 124th year of Ascendancy at 13:39
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Losing Sanity the Skeleton Alchemist level 36
77th Regrowth 123rd year of Ascendancy at 20:40
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Losing Sanity the Skeleton Alchemist level 40
23rd Pyre 123rd year of Ascendancy at 05:53
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By Losing Sanity the Skeleton Alchemist level 39
12nd Pyre 123rd year of Ascendancy at 15:49
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Losing Sanity the Skeleton Alchemist level 23
77th Dusk 122nd year of Ascendancy at 09:45
see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty) Killed Borius in the Bearscape.
By Losing Sanity the Skeleton Alchemist level 50
43rd Haze 123rd year of Ascendancy at 03:35
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Losing Sanity the Skeleton Alchemist level 11
10th Flare 122nd year of Ascendancy at 22:23
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Losing Sanity the Skeleton Alchemist level 38
8th Pyre 123rd year of Ascendancy at 05:48
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Losing Sanity the Skeleton Alchemist level 38
7th Pyre 123rd year of Ascendancy at 19:39
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Losing Sanity the Skeleton Alchemist level 50
32nd Pyre 124th year of Ascendancy at 11:26
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Losing Sanity the Skeleton Alchemist level 21
60th Dusk 122nd year of Ascendancy at 15:05
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Losing Sanity the Skeleton Alchemist level 29
59th Haze 122nd year of Ascendancy at 14:59
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Losing Sanity the Skeleton Alchemist level 50
15th Regrowth 124th year of Ascendancy at 13:40
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Losing Sanity the Skeleton Alchemist level 50
29th Pyre 124th year of Ascendancy at 20:40
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Losing Sanity the Skeleton Alchemist level 30
64th Haze 122nd year of Ascendancy at 14:54
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Losing Sanity the Skeleton Alchemist level 41
24th Pyre 123rd year of Ascendancy at 18:53
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Losing Sanity the Skeleton Alchemist level 10
2nd Flare 122nd year of Ascendancy at 19:53
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Losing Sanity the Skeleton Alchemist level 20
58th Dusk 122nd year of Ascendancy at 15:03
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Losing Sanity the Skeleton Alchemist level 30
63rd Haze 122nd year of Ascendancy at 14:06
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Losing Sanity the Skeleton Alchemist level 40
22nd Pyre 123rd year of Ascendancy at 02:43
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Losing Sanity the Skeleton Alchemist level 50
25th Haze 123rd year of Ascendancy at 18:00
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Losing Sanity the Skeleton Alchemist level 50
67th Regrowth 124th year of Ascendancy at 05:26
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Losing Sanity the Skeleton Alchemist level 30
7th Allure 123rd year of Ascendancy at 12:18
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Losing Sanity the Skeleton Alchemist level 50
26th Haze 123rd year of Ascendancy at 17:12
see stats
Shasshhiy'Kaish (Insane (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Losing Sanity the Skeleton Alchemist level 36
3rd Pyre 123rd year of Ascendancy at 06:31
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Losing Sanity the Skeleton Alchemist level 50
14th Regrowth 124th year of Ascendancy at 15:45
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Losing Sanity the Skeleton Alchemist level 14
25th Dusk 122nd year of Ascendancy at 10:48
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Losing Sanity the Skeleton Alchemist level 38
8th Pyre 123rd year of Ascendancy at 10:42
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Losing Sanity the Skeleton Alchemist level 50
32nd Pyre 124th year of Ascendancy at 11:25
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Losing Sanity the Skeleton Alchemist level 10
4th Flare 122nd year of Ascendancy at 00:56
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Losing Sanity the Skeleton Alchemist level 47
38th Dusk 123rd year of Ascendancy at 17:10
see stats
The Sun Still Shines (Insane (Roguelike) difficulty) Aeryn survived the last battle.
By Losing Sanity the Skeleton Alchemist level 50
32nd Pyre 124th year of Ascendancy at 11:26
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Losing Sanity the Skeleton Alchemist level 11
14th Dusk 122nd year of Ascendancy at 04:18
see stats
The sky is falling! (Insane (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Losing Sanity the Skeleton Alchemist level 26
22nd Haze 122nd year of Ascendancy at 14:00
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Losing Sanity the Skeleton Alchemist level 42
57th Pyre 123rd year of Ascendancy at 07:07
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Losing Sanity the Skeleton Alchemist level 33
66th Regrowth 123rd year of Ascendancy at 22:05
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Losing Sanity the Skeleton Alchemist level 18
46th Dusk 122nd year of Ascendancy at 19:30
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By Losing Sanity the Skeleton Alchemist level 50
32nd Pyre 124th year of Ascendancy at 11:18
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Losing Sanity the Skeleton Alchemist level 35
75th Regrowth 123rd year of Ascendancy at 07:31
see stats

Log

You pickup 0.70 gold pieces.
Ran for 14 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Losing Sanity picks up ( .):
scouring voratun shield of winter (0 def, 10 armour, 202 block).
Losing Sanity picks up (I.):
inquisitor's voratun greatsword (176% power, 4 apr).
Losing Sanity picks up (R.):
lifebinding dragonbone starstaff of protection (136% power, 6 apr, physical element).
Ran for 16 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Saving game...

Saving done.


You don't see how to get there...


Ran for 13 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: didn't move).


Today is the 33rd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Ran for 2 turns (stop reason: interesting terrain).


The raging fire around Losing Sanity calms down and disappears.