D'rk II the level 17 Whitehoof Archmage by Deirak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp17 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 10)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic53 (base 44)
Willpower51 (base 35)
Cunning24 (base 11)

Resources

Life-20/361
Mana9/407
Steam100/100
Healing Factor1.1826086956522
Regeneration0.29565217391304

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight10
Lite10

Offense: Mainhand

Damage29
Accuracy3
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance16%
Speed1

Offense: Mind

Mindpower32
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Lightning+15%
Fire+20%
Nature+6%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)16 (30%)
Defense27
Ranged Defense30
Fatigue13
Physical Save23
Spell Save28
Mental Save32

Defense: Resistances

Cold+ 70%( 70%)
Acid+ 19%( 70%)
Nature+ 19%( 70%)
Darkness+ 12%( 70%)
Blight+ 19%( 70%)
Physical+ 9%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance9%
Pinning Resistance19%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By D'rk II the Whitehoof Archmage level 12
34th Retaking 124th year of Ascendancy at 20:23
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By D'rk II the Whitehoof Archmage level 10
23rd Retaking 124th year of Ascendancy at 11:38
see stats
May the 4th be with you! .
By D'rk II the Whitehoof Archmage level 17
9th Revenge 124th year of Ascendancy at 09:26
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By D'rk II the Whitehoof Archmage level 15
46th Retaking 124th year of Ascendancy at 07:32
see stats

Log

Talent Manathrust is ready to use.
D'rk II receives 40 healing from Temporal Restoration Field.
Admiral Korbek shoots!

D'rk II casts
Rune: Shatter Afflictions.
D'rk II casts
Arcane Reconstruction.
D'rk II receives 237 healing.
Burning from D'rk II hits Admiral Korbek for
17 fire damage.
Admiral Korbek's Shoot performs a ranged critical strike against D'rk II!
D'rk II is knocked back!

Admiral Korbek's Shoot hits
D'rk II for 137 physical, 6 nature, 12 physical, 102 physical (259 total damage).
Talent Lightning is ready to use.
D'rk II receives 40 healing from Temporal Restoration Field.
Admiral Korbek shoots!

Admiral Korbek is no longer evading attacks.

Admiral Korbek stops burning.

Talent Flame is ready to use.
Talent Rune: Manasurge is ready to use.
D'rk II receives 40 healing from Temporal Restoration Field.

D'rk II activates his
overpowered yew totem of stinging!
Admiral Korbek is poisoned!

D'rk II hits Admiral Korbek for 25 nature damage.
Admiral Korbek strafes with his steamguns!
Insidious Poison from D'rk II hits Admiral Korbek for
25 nature damage.
D'rk II is knocked back!

Admiral Korbek's Strafe hits
D'rk II for 83 physical, 6 nature, 12 physical, 102 physical (205 total damage).
D'rk II the level 17 whitehoof archmage was cleaved to death by Admiral Korbek on level 4 of Dominion Port.
D'rk II deactivates
Feather Wind.