Josh the level 3 Zilquish Necromancer by britishj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceZilquish
ClassNecromancer
Level / Exp3 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity11 (base 10)
Constitution28 (base 10)
Magic26 (base 24)
Willpower29 (base 13)
Cunning8 (base 11)

Resources

Life113/113
Mana209/209
Soul12/12
Healing Factor1.1456298990388
Regeneration0.28640747475971

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage9
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance0%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save19
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance50%
Bleed Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Undead / Zilquish1.00
4/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeleton master archer's Shoot hits Degenerated skeleton archer for 35 physical damage.

Burning from Skeleton mage hits Degenerated skeleton archer for
11 fire damage.
Skeleton master archer uses
Crippling Shot.
Something misses Degenerated skeleton archer.

Skeleton mage misses Degenerated skeleton archer.
Something hits Degenerated skeleton archer for
15 physical damage.
Skeleton master archer's Crippling Shot misses degenerated skeleton archer.

Degenerated skeleton archer shoots!

Burning from Skeleton mage hits Degenerated skeleton archer for
11 fire damage.
Skeleton master archer uses
Pinning Shot.
Something misses Degenerated skeleton archer.

Skeleton mage misses Degenerated skeleton archer.
Skeleton master archer's Pinning Shot misses degenerated skeleton archer.

Degenerated skeleton archer's Shoot hits Skeleton mage for
30 physical damage.

Burning from Skeleton mage hits Degenerated skeleton archer for
11 fire damage.
Burning from Skeleton mage killed Degenerated skeleton archer!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Josh picks up (e.):
shielding rune of the duelist (absorb 83; dur 3; cd 16).
Josh picks up (o.):
mindwoven linen robe of darkness (+15%) (0 def, 0 armour).
Josh picks up (m.):
balanced iron waraxe (12-16 power, 2 apr).
Josh picks up (b.):
movement infusion of the sneak (speed 436%; cd 9).
Josh picks up (t.):
stabilizing iron helm (0 def, 3 armour).
There is a next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).