Seir the level 18 Doomelf Doombringer by Slaxz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDoomelf
ClassDoombringer
Level / Exp18 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 46)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic47 (base 34)
Willpower15 (base 10)
Cunning11 (base 11)

Resources

Life425/425
Stamina174/174
Vim13/83
Healing Factor1.1270588855781
Regeneration12.022953607169

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+106.30414946264%

Vision

Sight10
Lite3
Infravision7
See Invisible6

Offense: Mainhand

Damage73
Accuracy21
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower46
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+11%
Fire+12%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)41.202806977781 (81.151787968034%)
Defense12
Ranged Defense12
Fatigue18
Physical Save31
Spell Save27
Mental Save21

Defense: Resistances

Nature+ 22%( 70%)
Darkness+ 24%( 70%)
Light -5%( 70%)
Temporal+ 3%( 70%)
Blight+ 6%( 70%)
Cold+ 22%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance17%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Corruption / Wrath1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
3/5
1/5
1/5
Corruption / Torture1.30
2/5
2/5
1/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
1/5
3/5
Corruption / Brutality1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
5/5
1/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5
Corruption / Oppression1.30
5/5
1/5
1/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
done
done
done
done
active
active
active
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By Seir the Doomelf Doombringer level 18
58th Dusk 122nd year of Ascendancy at 22:24
see stats
Exterminator Killed 1000 creatures.
By Seir the Doomelf Doombringer level 17
38th Dusk 122nd year of Ascendancy at 02:52
see stats
Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Seir the Doomelf Doombringer level 5
77th Pyre 122nd year of Ascendancy at 20:37
see stats
Level 10 Got a character to level 10.
By Seir the Doomelf Doombringer level 10
6th Mirth 122nd year of Ascendancy at 14:02
see stats
That was close Killed your target while having only 1 life left.
By Seir the Doomelf Doombringer level 14
11st Dusk 122nd year of Ascendancy at 09:20
see stats
The Arena Unlocked Arena mode.
By Seir the Doomelf Doombringer level 7
2nd Mirth 122nd year of Ascendancy at 11:21
see stats

Log

Oozing horror's nature slow area effect hits Seir for (1 abyssal shield), (19 absorbed), 0 nature (0 total damage).
Oozing horror's nature slow area effect hits
Seir for (1 abyssal shield), (20 absorbed), 0 nature (0 total damage).
Oozing horror's nature slow area effect hits Cold drake hatchling for
27 nature damage.

Seir casts
Draining Assault.
Resting starts...

Seir speeds up.

Rested for 1 turns (stop reason: taken damage).

Seir slows down.

Oozing horror's nature slow area effect hits
Seir for (1 abyssal shield), (19 absorbed), 0 nature (0 total damage).
Oozing horror's nature slow area effect hits
Seir for (1 abyssal shield), (20 absorbed), 0 nature (0 total damage).

Resting starts...

The shield around Seir crumbles.

Seir stops regenerating health quickly.

Talent Burning Sacrifice is ready to use.
Seir speeds up.

Talent Incinerating Blows is ready to use.
Talent Abduction is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Rush is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).