Yeet the level 10 Yeek Archmage by ygorl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity8 (base 10)
Constitution10 (base 13)
Magic28 (base 28)
Willpower26 (base 17)
Cunning17 (base 11)

Resources

Life-8/124
Mana218/218
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage12
Accuracy2
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+26%
Fire+5%
Light+20%

Defense: Base

Armour (hardiness)10 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save7
Spell Save18
Mental Save15

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 45%( 70%)
Arcane+ 17%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Yeet the Yeek Archmage level 10
6th Mirth 122nd year of Ascendancy at 22:37
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 0.49 gold from the transmogrification of
defiled ash wand of trap destruction [power 38] (15 cooldown).
You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 27] (20 cooldown).
You gain 0.97 gold from the transmogrification of
cured leather armour of temporal resistance (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light element).
You gain 2.50 gold from the transmogrification of
steady cured leather sling of lightning.
You gain 1.87 gold from the transmogrification of
insidious steel longsword of massacre (21-29.4 power, 3 apr).
You gain 3.83 gold from the transmogrification of
hateful steel longsword of vileness (15-21 power, 3 apr).
You gain 2.84 gold from the transmogrification of
insidious steel dagger of erosion (11-14.3 power, 6 apr).
You gain 2.66 gold from the transmogrification of
arcing steel dagger of daylight (13-16.9 power, 6 apr).
There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Armoured skeleton warrior casts Rune: Biting Gale.

Ran for 2 turns (stop reason: taken damage).

Yeet is encased in ice!


Armoured skeleton warrior hits Yeet for 66 cold damage.
Yeet uses Infusion: Regeneration.

Yeet starts regenerating health quickly.


Armoured skeleton warrior hits Yeet for (19 to ice), 28 physical (28 total damage).
Yeet hits Iceblock for 7 physical damage.
Armoured skeleton warrior uses Shield Pummel.

Saving game...