Zorg 2 the level 2 Cornac Brawler by crowking

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp2 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity16 (base 16)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life134/134
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage19
Accuracy23
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (36.618610747051%)
Defense20
Ranged Defense20
Fatigue0.54756380510441
Physical Save9
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
Light source
On fingers
Main armor

Inventory

Achievements

Log

Zorg 2 stops being poisoned.
Zorg 2 picks up (c.):
rough leather cap (0 def, 1 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the northeast (giant brown rat)).


Zorg 2 throws two quick punches.

Zorg 2 hits Giant brown rat for 20 physical damage.
Zorg 2 killed Giant brown rat!

Resting starts...

Talent Double Strike is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the north (green worm mass)).


Zorg 2 throws two quick punches.

You collect a new ingredient:
green worm (1).
Zorg 2 hits Green worm mass for 17 physical damage.
Zorg 2 killed Green worm mass!

Resting starts...

Talent Double Strike is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Green worm mass uses Multiply.

Ran for 4 turns (stop reason: hostile spotted to the southeast (green worm mass)).


Zorg 2 deactivates Striking Stance.