Melssal the level 8 Cornac Necromancer by Tatata

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Bone Shield Tweak 1.5.5
Revamped Alchemist 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassNecromancer
Level / Exp8 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic34 (base 32)
Willpower23 (base 20)
Cunning11 (base 11)

Resources

Life-66/150
Mana128/190
Soul10/10
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy6
Crit Chance3%
APR6
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+10%
Arcane+11%
Fire+11%
Nature+9%

Offense: Damage Penetration

Physical+10%
Arcane+20%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save19
Mental Save11

Defense: Resistances

Acid+ 34%( 70%)
Fire+ 28%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
5/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Celestial / Light0.80
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
active
done
active
active
done

Equipment

On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Melssal the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 22:59
see stats

Log

Degenerated skeleton warrior killed Skeleton warrior!

Insidious Poison from Degenerated skeleton warrior hits
Melssal for 2 nature damage.
Melssal casts Invoke Darkness.

Melssal hits Degenerated skeleton warrior for 139 darkness damage.
Melssal killed Degenerated skeleton warrior!
Melssal is no longer poisoned.


You pickup 0.65 gold pieces.

Talent Phase Door is ready to use.

Talent Invoke Darkness is ready to use.

Melssal stops regenerating health quickly.


Melssal fails to disarm a trap (spinning beam trap).

Melssal activates a trap, and its magical energies change.


Melssal is stunned!

Spinning beam trap hits
Melssal for 57 darkness damage.

Melssal picks up (m.):
citrine.
Spinning beam trap hits
Melssal for 57 darkness damage.
Spinning beam trap hits
Melssal for 57 darkness damage.

Melssal uses Infusion: Wild.

Melssal is not stunned anymore.

Melssal is cured!

Melssal lessens the pain.

Saving game...