- Madness - the level 9 Dwarf Mindslayer by deliath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassMindslayer
Level / Exp9 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength51 (base 33)
Dexterity42 (base 31)
Constitution13 (base 10)
Magic8 (base 10)
Willpower36 (base 33)
Cunning33 (base 33)

Resources

Life415/415
Psi76/76
Healing Factor1.0245901639344
Regeneration2.797131147541

Speed

Mental+6.3%
Attack+6.3%
Movement+98.307683079892%
Spell+6.3%
Global+102.28%

Vision

Sight10
Lite2

Offense: Mainhand

Damage48
Accuracy34
Crit Chance22%
APR10
Speed0.94

Offense: Spell

Spellpower44
Crit Chance21%
Speed0.94073377234243

Offense: Mind

Mindpower54
Crit Chance21%
Speed0.94073377234243

Defense: Base

Armour (hardiness)38.6 (80%)
Defense25
Ranged Defense25
Fatigue12
Physical Save21
Spell Save15
Mental Save22

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
5/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
5/5
5/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
5/5
3/5
0/5
0/5
Psionic / Projection1.30
5/5
5/5
0/5
0/5
Psionic / Psi-fighting1.50
5/5
5/5
2/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
5/5
5/5
2/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
3/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

active

Equipment

Main armor
Psionic focus
Light source
In main hand

Inventory

Achievements

Log


Talent Resilience of the Dwarves is ready to use.
There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thermal Aura
- Kinetic Shield
- Kinetic Aura
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

- Madness - deactivates Augmentation.

- Madness - activates Augmentation.

- Madness - deactivates Skate.

- Madness - activates Skate.

- Madness - deactivates Beyond the Flesh.

- Madness - activates Beyond the Flesh.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of temporal resistance (2 def, 4 armour).
You gain 1.07 gold from the transmogrification of
insulating rough leather belt of life.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (11.5-17.25 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the sneak (732% regen over 10 turns; 37 instant mana).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
- Madness - deactivates Beyond the Flesh.

- Madness - deactivates Kinetic Shield.

- Madness - deactivates Kinetic Aura.

- Madness - deactivates Augmentation.

- Madness - deactivates Thermal Aura.

- Madness - deactivates Skate.