beeeems the level 17 Shalore Archmage by Fertasd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp17 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 10)
Constitution15 (base 10)
Magic65 (base 44)
Willpower43 (base 35)
Cunning18 (base 11)

Resources

Life405/405
Mana305/305
Healing Factor1.1660311219418
Regeneration12.534834560874

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision2
See Invisible5

Offense: Mainhand

Damage26
Accuracy13
Crit Chance10%
APR0
Speed1.00

Offense: Spell

Spellpower46
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+13%
Blight+10%
Arcane+3%
Fire+10%
All0%

Defense: Base

Armour (hardiness)13 (30%)
Defense26
Ranged Defense30
Fatigue0
Physical Save20
Spell Save37
Mental Save23

Defense: Resistances

Lightning+ 17%( 70%)
Light+ 14%( 70%)
Darkness+ 14%( 70%)
Blight+ 14%( 70%)
Arcane+ 22%( 70%)
Cold+ 20%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance31%
Teleport Resistance10%
Stun Resistance33%
Pinning Resistance39%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
1/5
Spell / Arcane1.30
1/5
1/5
1/5
1/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
2/5
1/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By beeeems the Shalore Archmage level 10
3rd Summertide 122nd year of Ascendancy at 00:21
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By beeeems the Shalore Archmage level 10
3rd Summertide 122nd year of Ascendancy at 00:19
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By beeeems the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:59
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By beeeems the Shalore Archmage level 10
5th Flare 122nd year of Ascendancy at 04:31
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Today is the 54th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:41.

Today is the 55th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.


You don't see how to get there...

Today is the 56th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).

There is a Elvala (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Bought:
scholar's pair of iron boots of spellbinding (0 def, 3 armour) for 67.56 gold.
Bought:
spiritwalker's rough leather belt for 98.00 gold.
Beeeems wears (replacing
rough leather belt 'Chargewrest'): spiritwalker's rough leather belt.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).